Quote Originally Posted by Bijo
To elaborate, though:
* the programme runs a lot slower than the July multiplayer beta
* multiplayer only features one map (Pine Valley)
* single-player skirmish features only one map (the same Pine Valley)
* single-player campaign portion features only one map (guess which one)

Perhaps I missed it but I hadn't noticed any other 'vailable map. The worst thing about this demo, however, to me, is the fact that it runs too slow compared to the beta AT THE SAME SETTINGS. Now, for single-player it is somewhat understandable since the CPU player(s) actions must be calculated and so forth, but even in MULTIPLAYER?
I can't comment about performance, just ran the benchmark and my average fps were higher than in the beta.
About the maps, the secret is to have a preorder code also called "access code", I saw three maps in MP, that desert map from the tutorial, the one you mentioned and another one.