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  1. #1

    Default A permit request

    I enjoy EB very much - thank you guys for creating such a great mod . But currently I'm working on making some Civ 4 units for a mod. Using your textures as source files would allow me to vastly increase the quality of some - at least hoplites I'm currently working on. Although I'd absolutely understand your denial, permission to use EB textures would bring me lots of joy. Thank you very much for your time.

  2. #2
    EBII Mod Leader Member Foot's Avatar
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    Default Re: A permit request

    Quote Originally Posted by Walter Hawkwood
    I enjoy EB very much - thank you guys for creating such a great mod . But currently I'm working on making some Civ 4 units for a mod. Using your textures as source files would allow me to vastly increase the quality of some - at least hoplites I'm currently working on. Although I'd absolutely understand your denial, permission to use EB textures would bring me lots of joy. Thank you very much for your time.
    I don't think we've ever had a request for skins for the mod of another game. We'll have a little discussion and get back to you.

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator


  3. #3

    Default Re: A permit request

    Personally I've no idea what they would look like in a civ 4 game. Could you post a screenshot or two of similar units or how they would look when used that way?

  4. #4

    Default Re: A permit request

    The textures aren't directly compatible, as models used by Civ 4 are much more primitive. I would just use fragments of EB textures (shield patterns, for example, or scale mail pieces; basically as clipart), to create new textures. This is an example of a user-made unit.



    As you can see, overall polygone count is quite low, as is texture resolution (128x128).

  5. #5

    Default Re: A permit request

    I'd hate to persist, but I would very much like to hear a definite answer. Thank you.

  6. #6

    Default Re: A permit request

    That was yesterday mate. Give us enough time to discuss it.

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