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Thread: v7 aesthetics

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  1. #11

    Default Re: v7 aesthetics

    Posted by R'as Al Ghul

    The battles are a lot different from SP. Unit stats etc still apply but the tactics used are different. It's rather typical to bring 4 teppos for example. This usually leads to a shootout/ skirmish phase between the teppo lines where each player tries to get the upper hand with CavArchers or Yari Cav. You'll also get an idea for army composition that way. But that is really intuitive, you get 9000 Koku to buy your army and we play without upgrades. That means each unit performs as expected and you don't have to count any valour flags on the units to determine their combat factor. A Yari Samurai is a Yari Samurai. There're no v6 w3 Yari Sams.
    Already done, but having difficulties in seeing them. I downloaded the necessary stuff from the stickyied thread. I can watch the replays till fighting really begins in the skirmish phase, then the frame rate goes berserk/very slow and only the sound really shows evidence of progress in the battle.

    I saw a 4v4: it was Puzz+Tosa vs R'as+CBR and later on Tomi joined - the October 22nd games. I tried another one (November probably the next), but still the same problem.

    By the way they are very nice battles.

    I also agree on the no upgrades policy that makes it a tactics only battle. I'll have to work hard initially on cooordination and speed i guess so (quite) a few beatings by the textbook are imminent for you guys. I have no multiplayer experience - i was drawn to the idea especially for this mod by reading Puzz's posts.

    Hence my location, which from Sunday will change
    Last edited by Noir; 02-07-2007 at 15:02.

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