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Thread: Protectorates

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  1. #1

    Default Re: Protectorates

    Protectorates are nice for empires far from your capital. You get cash incentive and do not have to deal with enormous building project and army costs to maintain the cities. So the idea is cash incentive instead of draining your pocket. Unfortunately the AI has some sort of Japanese WW2 complex and enjoys watching themselves crumble. I really wish that Sega would realize they have a specialized niche of players and stop trying to glamorize the game and work on AI. But this argument is old, yet the thread sadly reminds me of it. God bless the EB team.
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  2. #2
    Ambassador of Bartix Member Tiberius Nero's Avatar
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    Default Re: Protectorates

    In my experience you can't get protectorates in anything that plays with the RTW 1.5 .exe period. Come to think of it, you can't even get a ceasefire (except in the early, early years of the campaign), let alone protectorates. Even if you have reduced the enemy to a small town in the middle of the desert and you offer them 30 regions and 100000 cash back, they will still laugh at any sort of offer that terminates hostilities. It is pathetic.
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