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Thread: Enemy reinforcements delayed?

  1. #1
    Member Member Derfasciti's Avatar
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    Default Enemy reinforcements delayed?

    This is the title of a message that popped up right when a battle began. It said that I might need to upgrade my computer because It would only allow the initial enemy army to take the field. Recently I changed the unit scale to the highest number- would this be the reason for it? I'd like to keep it at the highest if at all possible.
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  2. #2
    Man behind the screen Member Empirate's Avatar
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    Default Re: Enemy reinforcements delayed?

    This is the same as in Rome: TW. The computer sets a maximum number of individual men it will draw at the same time, and whenever reinforcements would be in excess of this number, they are "delayed". This can actually be used to your advantage, allowing you to finish of massive enemy multi-stack armies (Mongols, Timurids spring to mind...) stack by stack instead of all at once. So if you changed your unit size to a larger setting recently, this would be the reason why you get this message. The computer always allows two full stacks to appear, but it may not allow anything more, depending on how much it can handle. I have a pretty high-end system, and it still does this from time to time, usually if reinforcements would bring the total number of units on the field to more than fifty (large unit size).
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  3. #3
    Cynic Senior Member sapi's Avatar
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    Default Re: Enemy reinforcements delayed?

    I believe changing 'unlimited_men_on_battlefield' in the config file to '1' will remove this.
    From wise men, O Lord, protect us -anon
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  4. #4
    Member Member Derfasciti's Avatar
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    Default Re: Enemy reinforcements delayed?

    @Empirate- Would lowering down the details and all help my situation or is it strictly a number of troops issues.

    @Sapi- If that's true, how do I go about doing it and are there any drawbacks?
    First Secretary Rodion Malinovsky of the C.P.S.U.

    https://forums.totalwar.org/vb/showthread.php?t=86316


    12th Century Glory!
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    "I can do anything I want, I'm eccentric! HAHAHA!"-Rat Race

    Do you think the Golden Rule should apply to masochists as well?

    92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature. yes that's right i dont listen rap..

  5. #5
    Member Member Derfasciti's Avatar
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    Default Re: Enemy reinforcements delayed?

    Hullo?
    First Secretary Rodion Malinovsky of the C.P.S.U.

    https://forums.totalwar.org/vb/showthread.php?t=86316


    12th Century Glory!
    http://z14.invisionfree.com/12th_Cen...d7dc28&act=idx



    "I can do anything I want, I'm eccentric! HAHAHA!"-Rat Race

    Do you think the Golden Rule should apply to masochists as well?

    92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature. yes that's right i dont listen rap..

  6. #6

    Default Re: Enemy reinforcements delayed?

    No drawbacks, except you might take a performance hit if there's a lot of soldiers. I've had up to about four and a half full stacks all deployed at the same time in a campaign battle.

  7. #7
    Cynic Senior Member sapi's Avatar
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    Default Re: Enemy reinforcements delayed?

    To do it, open your medieval2.preferences.config file (in the root m2tw directory) in notepad and make the changes.
    From wise men, O Lord, protect us -anon
    The death of one man is a tragedy; the death of millions, a statistic -Stalin
    We can categorically state that we have not released man-eating badgers into the area -UK military spokesman Major Mike Shearer

  8. #8

    Default Re: Enemy reinforcements delayed?

    Yeah I've had it give me this nonsense before... about how I need to upgrade my CPU or RAM... Not graphics card, that's really a somewhat different issue than numbers of troops and is counted thusly, if it's not strong enough they'll still field it'll just choke real slow when too many share the screen. Changing detail levels will not change the number of troops allowed either.

    And as for not having enough RAM or CPU, I got an X2 4400 and 2 gigs of the good stuff... its not that hardware that's coming up short, it's the software having that setting in it.
    Last edited by econ21; 02-08-2007 at 10:27.
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  9. #9
    Masticator of Oreos Member Foz's Avatar
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    Default Re: Enemy reinforcements delayed?

    Right, lowering details won't help at all because it's based on number of models on the battlefield. Changing unit sizes probably does let you have more units on the field at the same time though, as each would have less models (men) in it, thus reducing your overall model count and increasing the number of units it takes to reach the model cap. Can anyone confirm this?


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