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  1. #1

    Default Re: Disable sprites

    LOD stands for "Level Of Detail", basicly the closer you are from a unit the more detail it wil have

  2. #2
    Member Member Bonny's Avatar
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    Default Re: Disable sprites

    Oh cool, thanks. What are LOD models out of curiosity?
    Al models can have several "levels of detail" (3 or four, don't now really).
    The lowest model has the lowest number of polygons (if you look at such amodel you can see for exmple that the foots had gone).

    If you you zoom out all high detail models will be replaced by medium details and then by low details models, if you zoom out more all 3d models will be replaced by sprites (2d textures).

    If you you select the highest detail level in the options menu the sprites are deactived and you will only see the low detail unit of you zoom out (which is pretty hardware intense)


  3. #3
    Resident Pessimist Member Dooz's Avatar
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    Default Re: Disable sprites

    Quote Originally Posted by Bonny
    Al models can have several "levels of detail" (3 or four, don't now really).
    The lowest model has the lowest number of polygons (if you look at such amodel you can see for exmple that the foots had gone).

    If you you zoom out all high detail models will be replaced by medium details and then by low details models, if you zoom out more all 3d models will be replaced by sprites (2d textures).

    If you you select the highest detail level in the options menu the sprites are deactived and you will only see the low detail unit of you zoom out (which is pretty hardware intense)
    Ahh, very good, very good. Indeed my new comp handles it pretty well and I've been enjoying EB's beauty immensly. I'm really kind of going crazy here waiting for 0.81 though, I gotta' tell you. I can't wait, if for nothing else but for all the unit cards being ready to go..... and of course everything else you guys have added these past few months. Can't wait! My 0.80 Carthage campaign was really great, looking forward to more fun.

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