Results 1 to 7 of 7

Thread: Roads

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #3
    Bibliophilic Member Atilius's Avatar
    Join Date
    Oct 2005
    Location
    America Medioccidentalis Superior
    Posts
    3,837

    Default Re: Roads

    Quote Originally Posted by germanpeon
    How do you mod in paved roads for factions that cant normally build them?
    Data\export_descr_buildings.txt, find the line

    Code:
            paved_roads requires factions { carthaginian, egyptian, greek, roman, }
    You need to add the appropriate faction or culture tag. For example:

    Code:
            paved_roads requires factions { carthaginian, egyptian, greek, roman, germans, }
    or:

    Code:
            paved_roads requires factions { carthaginian, egyptian, greek, roman, barbarian, }
    Last edited by Atilius; 02-09-2007 at 04:09.
    The truth is the most valuable thing we have. Let us economize it. - Mark Twain



Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO