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Imperator II History :-:-:-
Version date: January 31st 2007
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Changelog v1.8
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* Corrected Himilcar Barca scripted event date
* Give both starting Consular Legions a Consular Banner each (Imperator Campaign)
* Give each legion a Legion Banner according to legion number
* Added horde units to Germania
* Disable senate buttons
* Corrected missing Thrace button (thanks macedonn)
* Corrected background UI for some roman units (macedonn)
* Rename Gallia to Gallic Confederacy
* Create new imperator.exe & marian.exe for running the mod
* Corrected missing sprites from RTRPE
Version date: January 7th 2007
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Changelog v1.7 - created a new single installer using mod-switch program
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* Added new loading screen base on works by StudUK
* Added new backdrop.tga and some new event images
* Changes some models between legions
* Corrected the Marian Campaign and some text error
* Make the version a single installer which no longer need RTRPE installed
* Added Sihunets AI Formation as optional to RTRPE's Darth formation
Version date: December 4th 2006
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Changelog v1.6 - created by evil-SHADOW
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* Revised EDU to be updated with RTRPE v1.7b
* Corrected some regions due to map changes (involves mainly mercs units)
* Added slighly redone UI cards for some legions
* Change/update slightly descr_model_battle.txt in line with changes to the units
Version date: October 4th 2006
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Changelog v1.5 - this changes only take effect if starting a new campaign
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* Revert back pre-RTRPE patch v1.6 which counts Rome for imperial palace/reform
* Added some large rebels around Makedonia to help slow their growth
* Synchronize descr_strat.txt , descr_region.txt & descr_rebels_faction.txt for faction creator
* Added hording capability for Illyria to help the faction survive
Version date: October 1th 2006
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Changelog v1.5 - this changes only take effect if starting a new campaign
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* Increase mercenary costs to prevent player & AI depending on mercs
* Some small edit on unit stats
* Reduce some starting Makedonian units
Version date: September 25th 2006
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Changelog v1.42 - this changes only take effect if starting a new campaign
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* Change faction/mini-map color for Rebel Roman faction
* Redone imperial.exe & marian.exe batch file
* Corrected numidian aor recruitment for numidia
Version date: September 23th 2006
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Changelog v1.41
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* Fix some minor script error which causing CTD during certain spawn army
* Added 2 new marian legions. Legio XXI Adiutrix & Legio XXII Germanica
Version date: September 19th 2006
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Changelog v1.4
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* Updated to be more compatible with RTRPE v1.7b
* Corrected marian_campaign_regions_and_settlement_names.txt for Marian Campaign
* Corrected some entries in export_descr_buildings.txt to prevent (hopefully) CTD for base faction revolt
* Corrected some spelling error in text files
* Added onagers for civilized faction which will be avialable during the imperial reforms period
* Added options to turn on/off realistic landscape mod
* Added map features from Flumen, Mare, Terra, et Provincae by Kazak borispavlovgrozny
* Added new Roman Legate skins by Caius Brittanicus
* Added new Samnite skins by Caius Brittanicus
Version date: August 11th 2006
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Add-on pack 2
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* Added Marian Campaign (provincial campaign start date 100 BC - disclamer: this is not an actual Gaius Marius historical campaign)
* Added patch v1.3
* Included optional no torches for night battle by Marcus Camillus
Version date: August 06th 2006
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Changelog v1.3
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* Corrected 'germen clubmen' recruitment (only) german faction only recruitable - eckhart
* Corected wrong entry for 'barb chieftain dacian' - eckhart
* Corrected misspell in descr_character_traits.txt - eckhart
* Corrected some missing vegetation files - eckhart
* Corrected misspell in descr_ancillaries.txt - Stoter
* Corrected wrong wall entry descr_cultures.txt - TWADDICT
* Corrected wrong spelling in export_descr_character_traits.txt - Gaias
* Added (updated) Darth formation v16 - Darth Vader
* Added back all walls levels entry - Pnutmaster
* Added AI cheat money script to help smaller faction survived - base on EB's script
* Added optional show flag on strat map
Version date: July 19th 2006
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Changelog v1.2
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* Gives smaller faction less build times.
* Some edits in unit stats. Makes pirates a bit weaker.
* Some edited traits.
* Add new cursor by Kos007
* Some text edit in export_unit.txt
* Sprites for Caius' Spartan by Dav the Hun.
Version date: July 14th 2006
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Changelog v1.1
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* Added Caius Brittanicus new Hellenic officer and Spartan reskins
* Udated to Marcus Camillus 4tpy v1.93 for RTRPE 1.6
* Correct script error for CTD in 275 BC and few others
* Updated stats in export_descr_unit.txt
* Added RTR intro for -mod: mod switch when using RomeTW-BI.exe
* Correct some mercenaries pool entry
* Update events sound file
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For new campaign v1.1
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* Separate entry for roman garrison building from Eastern/Carthaginian/Egyptian entry
* Added back Senate faction as place holder to prevent unexpected late turns CTD
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