
Originally Posted by
Foz
Well the archer trajectory things isn't a bug, it's intended behavior. In order to prevent such silliness from RTW as archers blowing away the guys in front of them (a swift shot to the back of the head has to be a bad way to go) it seems that archers now check their shot path and adjust it upwards until it's unobstructed. An unfortunate consequence is that for some reason the wall obstructs their shot most of the time, and they end up giving one of those rainbow shots even if only in one line. A few will fire correctly, and seem to be the ones that can shoot between the merlons and thus have an unobstructed line of sight. It does seem kinda silly though since it looks like they should be able to shoot over the merlons in a lot of cases, so maybe CA will tweak the system a little so they can fire the flatter shot we all seem to want. Outside of that though I don't think there's anything we can do about it.
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