Sorry I was a bit vague there.I understand that armour and defence are different stats. I've messed about with the unit prod file enough to know that. I was of course referring to the armour upgrades and not the base armour for the unit.
I also believe that the armour of the horse and the shield is not taken into account for armour piercing melee attacks. The attack bonus is the (target's armour - 1) / 2. So the more armour the greater the attack bonus. e.g. two different units (shield and horse armour removed first)Originally Posted by Cambyses II
(8 - 1) / 2 = +3.5 attack bonus
(2 - 1) / 2 = +0.5 attack bonus
The more armour the more attack bonus for the AP attacker. I'm not sure how the fractions are dealt with, if at all. I believe they may be rounded up or down.
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