Results 1 to 15 of 15

Thread: AI factions falling asleep

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: AI factions falling asleep

    get ultimate AI mod, its great

    maybe its cuz the mod increases movement so much, the ai just seems to do more, as it doesnt get confused while moving to where it wanted to when it made its initial calculation
    Last edited by Callahan9119; 02-12-2007 at 21:47.
    And when the brazen cry of achilles
    Was heard among the trojans, all their hearts
    Were troubled, and the full-maned horses whirled
    The chariots backward, knowing griefs at hand...

  2. #2
    Member Member 5 Card Draw Champion, Mini Pool 2 Champion, Ice Hockey Champion, Mahjong Connect Champion Northnovas's Avatar
    Join Date
    Feb 2006
    Location
    Maitland
    Posts
    1,221

    Default Re: AI factions falling asleep

    I don't know for battles if it is a different trigger. I went on a Crusade to Antioch held by Rebels as the Scots. The Poles were there 4 turns prior and sat there. I besieged and battled which they were the reinforcements. They only had a few missile calvary around the walls the rest of force sat there out on the hill!!???
    As for DOW almost every country is fighting someone. I am currently playing the LTC mod.
    The Ultimate AI was also very good.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO