Mentioned this in part in your one thread, Adrian, on new battlefields, but it'd be best I flesh it out here...
My mod would require perhaps entirely new fortifications on the battlefield. I'd prefer it that way. I like how in Rome they had tech trees that took you from a Town to a Huge City, and that might suit my mod better than 'Castle' type fortifications. Rather than a central fortification in my mod, each province would have a provincial capital, so to speak...
The actual settlements on the battlefield would be, as in MTW vanilla, based on what was built on the campaign map. So, you could simply have a Town - no walls for defensive purposes. You could upgrade to have Wooden Pallisades or Wooden Walls around it, although the idea of there being towers could be debatable until the next settlement level.
Large Town could be second, with more powerful walls that have reinforced gates and towers to fire from, perhaps more than one layer...
Minor City could be next, with base stone walls, the upgrades having larger walls and more powerful defences.
Large City and then Huge City could be next, and you get the basic idea...
Or, to name them better, it could go Village > Town > City > Large City > Metropolis. Or something like that...
This is on the hoof, of course. Better to throw around something small and quick, get feedback, then revise it.
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