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Thread: Odd things in the Roman Building Tree

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    Default Odd things in the Roman Building Tree

    Well, I just finished a chart of all the Roman Buildings. I've noticed a few weird things that may be mistakes.

    Concerning Ports:

    A Shipwright (4 fleets) requires a Gov3. A Portup (4 fleets) has no government requirement.

    A Dockyard (6 fleets) requires a city. A Shipwrightup (6 fleets) requires only a large town.

    Concerting Forums:

    There is no stat difference between a Forum and a Great Forum.

    Concerning Grain Silos:

    There is a -1 trade for a Garin Silo. Maybe this was intentional, but it seemed odd to me.

    Irrigation gives both a Farming bonus and a Growth Bonus. I think this might mean it gives a +30% bonus, not +15% as might as have been intended.

    I will post my chart one I figure out how to add an attachment or host a file.

    http://www.axifile.com/?4052871
    Last edited by Piddyx; 02-13-2007 at 21:51.

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