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Thread: A start on the .MESH file format

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    Default Re: A start on the .MESH file format

    Hi @KE

    My pudgy fingers came up with a typo which meant a variable wasn't getting refreshed. I've emailed the new version, I've tested it just now by converting the whole as_light folder in one sitting, seems to be working ok now.

    I've had a look at the mounts and the UV values are different, it seems to me that the mount texture is a third file in the composite texture, and the mount attachments uses the figure attachments texture but uses a different UV value (negative values ). I'll look into it further after I've finished with figures.

    Edit:- Just to keep people interested here's a picture of what we're getting in Milkshape.

    https://i150.photobucket.com/albums/...007/Mongol.jpg

    Cheers

    GrumpyOldMan
    Last edited by GrumpyOldMan; 03-04-2007 at 06:40.

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