Hi Casuir
Yes this is hard coded into the converter, I have to alter the uv coords to split up the combined texture, so I have to be able to alter it back again to m2tw values. If you want to have all body variants on the attachmentset texture then you can call them equipment, but it'd be easier to rescale your body textures down a bit to fit them all onto the figure texture.Originally Posted by Casuir
Cheers
GrumpyOldMan
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