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  1. #1
    Warhammer: Total War Team Member Alletun's Avatar
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    Mar 2007
    Posts
    121

    Default Re: A start on the .MESH file format

    here's some things that you can check:

    1) all groups in milkshape should have a comment. eg:
    Arms
    Arms01
    0

    2) all faces must be assigned to a bone. go to the joints tab and click "Draw vertices with bone color". if there's any gray faces you must assign them to a bone.

  2. #2
    Member Member Csatadi's Avatar
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    Aug 2005
    Location
    Budapest, Hungary
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    161

    Default Re: A start on the .MESH file format

    I think the problem should be something else. I didn't modified the body, arms, heads and legs.
    I made the process again with another unit and made ONLY a weapon change. Result is the same. Invisible legs, and arms are horizontal.
    I could understand everything but invisible legs???

    Maybe it cannot handle spears as secondary weapons?

    EDIT: I did you said. Now the whole unit is invisible. :-(
    I have milkshape 1.8.1b.
    I wasn't able to merge with GrumpyOldman's converter because it crashed at every try.
    I used this comment:
    Axe
    Axe01
    0

  3. #3

    Default Re: A start on the .MESH file format

    For a weapon, the lines must be:

    primaryactive0
    whatever you called your weapon
    0

    You can't call the group 'axe' and have it work correctly as a weapon. Secondary weapons should be

    Secondaryactive0
    whatever you called your weapon
    0

    The secondary/primary bit are used to identify the primary and seconday weapons.
    Careless Orc Costs Lives!

  4. #4

    Default Re: A start on the .MESH file format

    Quote Originally Posted by Csatadi
    I think the problem should be something else. I didn't modified the body, arms, heads and legs.
    I made the process again with another unit and made ONLY a weapon change. Result is the same. Invisible legs, and arms are horizontal.
    I could understand everything but invisible legs???

    Maybe it cannot handle spears as secondary weapons?

    EDIT: I did you said. Now the whole unit is invisible. :-(
    I have milkshape 1.8.1b.
    I wasn't able to merge with GrumpyOldman's converter because it crashed at every try.
    I used this comment:
    Axe
    Axe01
    0
    Helló Csatádi!
    I believe it I can help a compatriot of mine!
    Whole I am successful well recently im Milkshape and im GrumpiOldMan's converter...
    I help with pleasure in Hungarian if you believe it...
    Last edited by GubZol; 08-21-2007 at 19:55.

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