Is this compatible with the latest version of M2TW?
I'm having a little trouble getting it to run with my mod and was wondering if this might be a problem.
Is this compatible with the latest version of M2TW?
I'm having a little trouble getting it to run with my mod and was wondering if this might be a problem.
Almost for sure not, if we are talking about the formatted .modeldb
file. I think I did this around the 1.1 patch so surely outdated now
and certainly for Kingdoms. You can try running the Python script on
your .modeldb file and see if you can produce a formatted file that is
compatible. Some users have posted patch 1.2 etc. modeldbs so you
can also search for those (try TWcenter if you can't find them here).
If you still have problems upload your version of the modeldb file and I'll
take a shot at running the Python script and see if I can get a viable
file for you. (I stopped at 1.2 so I probably don't have the right modeldb
version.)
hi
i want to better understand this:
lusted Quote:
-0.34999999 0.80000001 0.60000002
Those are the torch offset values(hence why set to 0 for mounts).
this changes what the unit individuals are aiming for or the "torch" nickname has confused me?
because in that case this may be the clue to fix those units like pikes that suddenly show their back on the enemy they are attacking.
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