ok, so i'm playing as milan on a hv/hv game and i've got Turkey by their proverbial Persian scrotum.
but i've noticed the damnedest thing happening. he (as in the turks) has this little old army all by it's lonesome AT least a couple turns away from any of his reinforcements or settlements. i've got a spy near by him and a 10 skill assassin. every turn i assassinate his general and some how he ALWAYS has another general leading the stack the next turn.
this has gone on for 4 turns so far. i've also got a few other 10 skill assassins stalking his territory shanking any other family members/generals/imams of his i can find.
i'm using LTC 2.1, but that doesn't explain anything. i know you can use castles to create generals, but only like once every 3 or 4 turns. and regardless he's too far away from any of his castles to get a new general there that quickly.
is this just something that happens when the campaign difficulty is set to HV? if so, what other retarded things are going on that i don't know about? how am i supposed to implement well thought out strategies when the AI is using a different set of logic defying rules?
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