Quick Question:
What is the function of hidden_resource not_here?
Is it just an easy way to disable buildings?
Quick Question:
What is the function of hidden_resource not_here?
Is it just an easy way to disable buildings?
It doesn't actually exist. So by requiring it, yes, it disables things.Originally Posted by Piddyx
"Numidia Delenda Est!"
It does two things. The initial thing to remember is that we don't put it into any provinces at all. First it makes it impossible to build a building if we put it in the requirements - which is perfect for unique buildings. The other thing is if you include a "and not" it allows you to branch a building complex out and let one faction or culture get one variant, and another get another - normally that would cause an error message, but if you inlude "and not hidden_resource not_here" it doesn't do anything but get rid of that error message (although it makes the level not appear in the building browser - but branching complexes is much more worth it in our opinion). So we use it a lot overall.
Thank you both for the education.
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