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Thread: What is hidden_resource not_here

  1. #1

    Default What is hidden_resource not_here

    Quick Question:

    What is the function of hidden_resource not_here?
    Is it just an easy way to disable buildings?

  2. #2
    EBII Council Senior Member Kull's Avatar
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    Default Re: What is hidden_resource not_here

    Quote Originally Posted by Piddyx
    Quick Question:

    What is the function of hidden_resource not_here?
    Is it just an easy way to disable buildings?
    It doesn't actually exist. So by requiring it, yes, it disables things.
    "Numidia Delenda Est!"

  3. #3

    Default Re: What is hidden_resource not_here

    It does two things. The initial thing to remember is that we don't put it into any provinces at all. First it makes it impossible to build a building if we put it in the requirements - which is perfect for unique buildings. The other thing is if you include a "and not" it allows you to branch a building complex out and let one faction or culture get one variant, and another get another - normally that would cause an error message, but if you inlude "and not hidden_resource not_here" it doesn't do anything but get rid of that error message (although it makes the level not appear in the building browser - but branching complexes is much more worth it in our opinion). So we use it a lot overall.

  4. #4

    Default Re: What is hidden_resource not_here

    Thank you both for the education.

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