Code:
building core_castle_building
{
convert_to core_building
levels motte_and_bailey wooden_castle castle fortress citadel
{
motte_and_bailey castle requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }
{
capability
{
recruit_pool "Hobilars" 1 0.2 2 0 requires factions { england, }
recruit_pool "Border Horse" 1 0.2 2 0 requires factions { scotland, }
recruit_pool "Mounted Sergeants" 1 0.2 2 0 requires factions { france, hre, milan, venice, papal_states, sicily, Normans, }
recruit_pool "Scouts" 1 0.2 2 0 requires factions { denmark, }
recruit_pool "Jinetes" 1 0.2 2 0 requires factions { spain, portugal, }
recruit_pool "Polish Shooters" 1 0.2 2 0 requires factions { poland, }
recruit_pool "Kazaks" 1 0.2 2 0 requires factions { russia, }
recruit_pool "Magyar Cavalry" 1 0.2 2 0 requires factions { hungary, }
recruit_pool "Skythikon" 1 0.2 2 0 requires factions { byzantium, }
recruit_pool "Desert Cavalry" 1 0.2 2 0 requires factions { moors, }
recruit_pool "Arab Cavalry" 1 0.2 2 0 requires factions { egypt, }
recruit_pool "Turkomans" 1 0.2 2 0 requires factions { turks, }
recruit_pool "Mongol Horse Archers" 1 0.2 2 0 requires factions { mongols, }
recruit_pool "Turkish Horse Archers" 1 0.2 2 0 requires factions { timurids, }
recruit_pool "Theigns" 1 0.2 2 0 requires factions { Saxons, }
recruit_pool "Peasants" 0 0.000001 0.999 0 requires factions { england, france, hre, denmark, spain, portugal, milan, venice, papal_states, Normans, Saxons, }
recruit_pool "Highland Rabble" 0 0.000001 0.999 0 requires factions { scotland, }
recruit_pool "Southern Peasants" 0 0.000001 0.999 0 requires factions { sicily, byzantium, }
recruit_pool "EE Peasants" 0 0.000001 0.999 0 requires factions { poland, russia, hungary, }
recruit_pool "ME Peasants" 0 0.000001 0.999 0 requires factions { moors, egypt, turks, mongols, timurids, }
wall_level 0
tower_level 1
law_bonus bonus 1
recruitment_slots 1
}
material wooden
construction 2
cost 600
settlement_min village
upgrades
{
wooden_castle
}
}
wooden_castle castle requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }
{
convert_to 0
capability
{
recruit_pool "Mailed Knights" 1 0.2 2 0 requires factions { england, scotland, france, hre, spain, portugal, milan, venice, papal_states, sicily, Normans, }
recruit_pool "Viking Raiders" 1 0.2 2 0 requires factions { denmark, }
recruit_pool "Polish Nobles" 1 0.2 2 0 requires factions { poland, }
recruit_pool "Boyar Sons" 1 0.2 2 0 requires factions { russia, }
recruit_pool "Hungarian Nobles" 1 0.2 2 0 requires factions { hungary, }
recruit_pool "Byzantine Cavalry" 1 0.2 2 0 requires factions { byzantium, }
recruit_pool "Arab Cavalry" 1 0.2 2 0 requires factions { moors, }
recruit_pool "Mamluk Archers" 1 0.2 2 0 requires factions { egypt, }
recruit_pool "Sipahis" 1 0.2 2 0 requires factions { turks, }
recruit_pool "Mongol Light Lancers" 1 0.2 2 0 requires factions { mongols, }
recruit_pool "Turkomans" 1 0.2 2 0 requires factions { timurids, }
recruit_pool "English Huscarls" 1 0.2 2 0 requires factions { Saxons, }
recruit_pool "Hobilars" 1 0.4 3 0 requires factions { england, }
recruit_pool "Border Horse" 1 0.4 3 0 requires factions { scotland, }
recruit_pool "Mounted Sergeants" 1 0.4 3 0 requires factions { france, hre, milan, venice, papal_states, sicily, Normans, }
recruit_pool "Scouts" 1 0.4 3 0 requires factions { denmark, }
recruit_pool "Jinetes" 1 0.4 3 0 requires factions { spain, portugal, }
recruit_pool "Polish Shooters" 1 0.4 3 0 requires factions { poland, }
recruit_pool "Kazaks" 1 0.4 3 0 requires factions { russia, }
recruit_pool "Magyar Cavalry" 1 0.4 3 0 requires factions { hungary, }
recruit_pool "Skythikon" 1 0.4 3 0 requires factions { byzantium, }
recruit_pool "Desert Cavalry" 1 0.4 3 0 requires factions { moors, }
recruit_pool "Arab Cavalry" 1 0.4 3 0 requires factions { egypt, }
recruit_pool "Turkomans" 1 0.4 3 0 requires factions { turks, }
recruit_pool "Mongol Horse Archers" 1 0.4 3 0 requires factions { mongols, }
recruit_pool "Turkish Horse Archers" 1 0.4 3 0 requires factions { timurids, }
recruit_pool "Theigns" 1 0.4 3 0 requires factions { Saxons, }
recruit_pool "Dismounted Polish Nobles" 1 0.2 2 0 requires factions { poland, }
recruit_pool "Peasants" 0 0.000001 0.999 0 requires factions { england, france, hre, denmark, spain, portugal, milan, venice, papal_states, Normans, Saxons, }
recruit_pool "Highland Rabble" 0 0.000001 0.999 0 requires factions { scotland, }
recruit_pool "Southern Peasants" 0 0.000001 0.999 0 requires factions { sicily, byzantium, }
recruit_pool "EE Peasants" 0 0.000001 0.999 0 requires factions { poland, russia, hungary, }
recruit_pool "ME Peasants" 0 0.000001 0.999 0 requires factions { moors, egypt, turks, mongols, timurids, }
wall_level 1
gate_strength 1
tower_level 1
free_upkeep bonus 1
law_bonus bonus 2
recruitment_slots 2
}
material wooden
construction 2
cost 1200
settlement_min village
upgrades
{
castle
}
}
castle castle requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }
{
convert_to 1
capability
{
recruit_pool "Druzhina" 1 0.2 2 0 requires factions { russia, }
recruit_pool "Vardariotai" 1 0.2 2 0 requires factions { byzantium, }
recruit_pool "Mongol Heavy Archers" 1 0.2 2 0 requires factions { mongols, timurids, }
recruit_pool "Mailed Knights" 1 0.4 3 0 requires factions { england, scotland, france, hre, spain, portugal, milan, venice, papal_states, sicily, Normans, }
recruit_pool "Dismounted Huscarls" 1 0.4 3 0 requires factions { denmark, }
recruit_pool "Polish Nobles" 1 0.4 3 0 requires factions { poland, }
recruit_pool "Boyar Sons" 1 0.4 3 0 requires factions { russia, }
recruit_pool "Hungarian Nobles" 1 0.4 3 0 requires factions { hungary, }
recruit_pool "Byzantine Cavalry" 1 0.4 3 0 requires factions { byzantium, }
recruit_pool "Arab Cavalry" 1 0.4 3 0 requires factions { moors, }
recruit_pool "Mamluk Archers" 1 0.4 3 0 requires factions { egypt, }
recruit_pool "Sipahis" 1 0.4 3 0 requires factions { turks, }
recruit_pool "Mongol Light Lancers" 1 0.4 3 0 requires factions { mongols, }
recruit_pool "Turkomans" 1 0.4 3 0 requires factions { timurids, }
recruit_pool "English Huscarls" 1 0.4 3 0 requires factions { Saxons, }
recruit_pool "Viking Raiders" 1 0.4 3 0 requires factions { denmark, }
recruit_pool "Dismounted Polish Nobles" 1 0.4 3 0 requires factions { poland, }
recruit_pool "Hobilars" 1 0.4 3 0 requires factions { england, }
recruit_pool "Border Horse" 1 0.4 3 0 requires factions { scotland, }
recruit_pool "Mounted Sergeants" 1 0.4 3 0 requires factions { france, hre, milan, venice, papal_states, sicily, Normans, }
recruit_pool "Scouts" 1 0.4 3 0 requires factions { denmark, }
recruit_pool "Jinetes" 1 0.4 3 0 requires factions { spain, portugal, }
recruit_pool "Polish Shooters" 1 0.4 3 0 requires factions { poland, }
recruit_pool "Kazaks" 1 0.4 3 0 requires factions { russia, }
recruit_pool "Magyar Cavalry" 1 0.4 3 0 requires factions { hungary, }
recruit_pool "Skythikon" 1 0.4 3 0 requires factions { byzantium, }
recruit_pool "Desert Cavalry" 1 0.4 3 0 requires factions { moors, }
recruit_pool "Arab Cavalry" 1 0.4 3 0 requires factions { egypt, }
recruit_pool "Turkomans" 1 0.4 3 0 requires factions { turks, }
recruit_pool "Mongol Horse Archers" 1 0.4 3 0 requires factions { mongols, }
recruit_pool "Turkish Horse Archers" 1 0.4 3 0 requires factions { timurids, }
recruit_pool "Theigns" 1 0.4 3 0 requires factions { Saxons, }
recruit_pool "Peasants" 0 0.000001 0.999 0 requires factions { england, france, hre, denmark, spain, portugal, milan, venice, papal_states, Normans, Saxons, }
recruit_pool "Highland Rabble" 0 0.000001 0.999 0 requires factions { scotland, }
recruit_pool "Southern Peasants" 0 0.000001 0.999 0 requires factions { sicily, byzantium, }
recruit_pool "EE Peasants" 0 0.000001 0.999 0 requires factions { poland, russia, hungary, }
recruit_pool "ME Peasants" 0 0.000001 0.999 0 requires factions { moors, egypt, turks, mongols, timurids, }
wall_level 2
tower_level 1
gate_strength 1
law_bonus bonus 3
free_upkeep bonus 1
recruitment_slots 3
}
material stone
construction 3
cost 2400
settlement_min town
upgrades
{
fortress
}
}
fortress castle requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }
{
convert_to 2
capability
{
recruit_pool "Polish Retainers" 1 0.2 2 0 requires factions { poland, }
recruit_pool "Druzhina" 1 0.2 2 0 requires factions { russia, }
recruit_pool "Byzantine Lancers" 1 0.2 2 0 requires factions { byzantium, }
recruit_pool "Mongol Heavy Lancers" 1 0.2 2 0 requires factions { mongols, timurids, }
recruit_pool "Feudal Knights" 1 0.4 3 0 requires factions { scotland, france, hre, denmark, spain, milan, venice, papal_states, hungary, }
recruit_pool "Norman Knights" 1 0.4 3 0 requires factions { sicily, }
recruit_pool "Dismounted Polish Nobles" 1 0.4 3 0 requires factions { poland, }
recruit_pool "Boyar Sons" 1 0.4 3 0 requires factions { russia, }
recruit_pool "Vardariotai" 1 0.4 3 0 requires factions { byzantium, }
recruit_pool "Granadine Jinetes" 1 0.4 3 0 requires factions { moors, }
recruit_pool "Mamluks" 1 0.4 3 0 requires factions { egypt, }
recruit_pool "Sipahi Lancers" 1 0.4 3 0 requires factions { turks, }
recruit_pool "Mongol Heavy Archers" 1 0.4 3 0 requires factions { mongols, timurids, }
recruit_pool "Viking Raiders" 1 0.4 3 0 requires factions { denmark, }
recruit_pool "Polish Nobles" 1 0.4 3 0 requires factions { poland, }
recruit_pool "Mailed Knights" 1 0.4 3 0 requires factions { Normans, }
recruit_pool "English Huscarls" 1 0.4 3 0 requires factions { Saxons, }
recruit_pool "Hobilars" 1 0.4 3 0 requires factions { england, }
recruit_pool "Border Horse" 1 0.4 3 0 requires factions { scotland, }
recruit_pool "Mounted Sergeants" 1 0.4 3 0 requires factions { france, hre, milan, venice, papal_states, sicily, Normans, }
recruit_pool "Scouts" 1 0.4 3 0 requires factions { denmark, }
recruit_pool "Jinetes" 1 0.4 3 0 requires factions { spain, portugal, }
recruit_pool "Polish Shooters" 1 0.4 3 0 requires factions { poland, }
recruit_pool "Magyar Cavalry" 1 0.4 3 0 requires factions { hungary, }
recruit_pool "Skythikon" 1 0.4 3 0 requires factions { byzantium, }
recruit_pool "Desert Cavalry" 1 0.4 3 0 requires factions { moors, }
recruit_pool "Arab Cavalry" 1 0.4 3 0 requires factions { egypt, }
recruit_pool "Turkomans" 1 0.4 3 0 requires factions { turks, }
recruit_pool "Mongol Horse Archers" 1 0.4 3 0 requires factions { mongols, }
recruit_pool "Turkish Horse Archers" 1 0.4 3 0 requires factions { timurids, }
recruit_pool "Theigns" 1 0.4 3 0 requires factions { Saxons, }
recruit_pool "Peasants" 0 0.000001 0.999 0 requires factions { england, france, hre, denmark, spain, portugal, milan, venice, papal_states, Normans, Saxons, }
recruit_pool "Highland Rabble" 0 0.000001 0.999 0 requires factions { scotland, }
recruit_pool "Southern Peasants" 0 0.000001 0.999 0 requires factions { sicily, byzantium, }
recruit_pool "EE Peasants" 0 0.000001 0.999 0 requires factions { poland, russia, hungary, }
recruit_pool "ME Peasants" 0 0.000001 0.999 0 requires factions { moors, egypt, turks, mongols, timurids, }
recruit_pool "Levy Spearmen" 0 0.000001 0.999 0 requires factions { england, }
recruit_pool "Highlanders" 0 0.000001 0.999 0 requires factions { scotland, }
recruit_pool "Sergeant Spearmen" 0 0.000001 0.999 0 requires factions { france, hre, milan, venice, papal_states, sicily, Normans, }
recruit_pool "Viking Raiders" 0 0.000001 0.999 0 requires factions { denmark, }
recruit_pool "Javelinmen" 0 0.000001 0.999 0 requires factions { spain, }
recruit_pool "Lusitanian Javelinmen" 0 0.000001 0.999 0 requires factions { portugal, }
recruit_pool "Woodsmen" 0 0.000001 0.999 0 requires factions { poland, russia, }
recruit_pool "Slav Levies" 0 0.000001 0.999 0 requires factions { hungary, }
recruit_pool "Byzantine Spearmen" 0 0.000001 0.999 0 requires factions { byzantium, }
recruit_pool "Berber Spearmen" 0 0.000001 0.999 0 requires factions { moors, }
recruit_pool "Kurdish Javelinmen" 0 0.000001 0.999 0 requires factions { egypt, }
recruit_pool "Turkish Javelinmen" 0 0.000001 0.999 0 requires factions { turks, }
recruit_pool "ME Levy Spearmen" 0 0.000001 0.999 0 requires factions { mongols, }
recruit_pool "Afghan Javelinmen" 0 0.000001 0.999 0 requires factions { timurids, }
recruit_pool "Peasant Spearmen" 0 0.000001 0.999 0 requires factions { Saxons, }
recruit_pool "Peasant Archers" 0 0.000001 0.999 0 requires factions { england, scotland, france, hre, denmark, spain, portugal, milan, venice, papal_states, Normans, Saxons, }
recruit_pool "S Peasant Archers" 0 0.000001 0.999 0 requires factions { sicily, hungary, byzantium, }
recruit_pool "EE Peasant Archers" 0 0.000001 0.999 0 requires factions { poland, russia, }
recruit_pool "Sudanese Javelinmen" 0 0.000001 0.999 0 requires factions { moors, }
recruit_pool "ME Peasant Archers" 0 0.000001 0.999 0 requires factions { egypt, turks, mongols, timurids, }
recruit_pool "Dismounted Feudal Knights" 1 0.4 3 0 requires factions { scotland, france, hre, denmark, spain, milan, venice, papal_states, hungary, }
recruit_pool "Dismounted Norman Knights" 1 0.4 3 0 requires factions { sicily, }
recruit_pool "Dismounted Boyar Sons" 1 0.4 3 0 requires factions { russia, }
recruit_pool "Dismounted Arab Cavalry" 1 0.4 3 0 requires factions { moors, egypt, }
recruit_pool "Dismounted Sipahi Lancers" 1 0.4 3 0 requires factions { turks, }
recruit_pool "Dismounted Heavy Archers" 1 0.4 3 0 requires factions { mongols, timurids, }
recruit_pool "Dismounted Feudal Knights" 1 0.5 4 0 requires factions { england, portugal, }
recruit_pool "Mailed Knights" 1 0.4 3 0 requires factions { england, scotland, france, hre, spain, portugal, milan, venice, papal_states, sicily, }
recruit_pool "Dismounted Huscarls" 1 0.4 3 0 requires factions { denmark, }
recruit_pool "Kazaks" 1 0.4 3 0 requires factions { russia, }
recruit_pool "Hungarian Nobles" 1 0.4 3 0 requires factions { hungary, }
recruit_pool "Byzantine Cavalry" 1 0.4 3 0 requires factions { byzantium, }
recruit_pool "Arab Cavalry" 1 0.4 3 0 requires factions { moors, }
recruit_pool "Mamluk Archers" 1 0.4 3 0 requires factions { egypt, }
recruit_pool "Sipahis" 1 0.4 3 0 requires factions { turks, }
recruit_pool "Mongol Light Lancers" 1 0.4 3 0 requires factions { mongols, }
recruit_pool "Turkomans" 1 0.4 3 0 requires factions { timurids, }
wall_level 3
tower_level 1
gate_strength 2
law_bonus bonus 4
free_upkeep bonus 2
recruitment_slots 4
}
material stone
construction 3
cost 4800
settlement_min large_town
upgrades
{
citadel
}
}
citadel castle requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }
{
convert_to 2
capability
{
recruit_pool "Dismounted Polish Knights" 1 0.4 3 0 requires factions { poland, }
recruit_pool "Khan's Guard" 1 0.4 3 0 requires factions { mongols, timurids, }
recruit_pool "Noble Swordsmen" 1 0.4 3 0 requires factions { scotland, }
recruit_pool "Noble Knights" 1 0.4 3 0 requires factions { france, }
recruit_pool "Imperial Knights" 1 0.4 3 0 requires factions { hre, }
recruit_pool "Chivalric Knights" 1 0.4 3 0 requires factions { spain, sicily, }
recruit_pool "Italian MAA" 1 0.4 3 0 requires factions { milan, venice, papal_states, }
recruit_pool "Polish Retainers" 1 0.4 3 0 requires factions { poland, }
recruit_pool "E Chivalric Knights" 1 0.4 3 0 requires factions { hungary, }
recruit_pool "Byzantine Lancers" 1 0.4 3 0 requires factions { byzantium, }
recruit_pool "Granadine Lancers" 1 0.4 3 0 requires factions { moors, }
recruit_pool "Mongol Heavy Lancers" 1 0.4 3 0 requires factions { mongols, timurids, }
recruit_pool "Feudal Knights" 1 0.4 3 0 requires factions { scotland, denmark, }
recruit_pool "Polish Knights" 1 0.4 3 0 requires factions { poland, }
recruit_pool "Boyar Sons" 1 0.4 3 0 requires factions { russia, }
recruit_pool "Vardariotai" 1 0.4 3 0 requires factions { byzantium, }
recruit_pool "Granadine Jinetes" 1 0.4 3 0 requires factions { moors, }
recruit_pool "Mamluks" 1 0.4 3 0 requires factions { egypt, }
recruit_pool "Sipahi Lancers" 1 0.4 3 0 requires factions { turks, }
recruit_pool "Mongol Heavy Archers" 1 0.4 3 0 requires factions { mongols, timurids, }
recruit_pool "Dismounted Polish Nobles" 1 0.4 3 0 requires factions { poland, }
recruit_pool "Mailed Knights" 1 0.4 3 0 requires factions { Normans, }
recruit_pool "English Huscarls" 1 0.4 3 0 requires factions { Saxons, }
recruit_pool "Hobilars" 1 0.4 3 0 requires factions { england, }
recruit_pool "Border Horse" 1 0.4 3 0 requires factions { scotland, }
recruit_pool "Mounted Sergeants" 1 0.4 3 0 requires factions { france, hre, milan, venice, papal_states, sicily, Normans, }
recruit_pool "Scouts" 1 0.4 3 0 requires factions { denmark, }
recruit_pool "Jinetes" 1 0.4 3 0 requires factions { spain, portugal, }
recruit_pool "Polish Shooters" 1 0.4 3 0 requires factions { poland, }
recruit_pool "Kazaks" 1 0.4 3 0 requires factions { russia, }
recruit_pool "Magyar Cavalry" 1 0.4 3 0 requires factions { hungary, }
recruit_pool "Skythikon" 1 0.4 3 0 requires factions { byzantium, }
recruit_pool "Desert Cavalry" 1 0.4 3 0 requires factions { moors, }
recruit_pool "Arab Cavalry" 1 0.4 3 0 requires factions { egypt, }
recruit_pool "Turkomans" 1 0.4 3 0 requires factions { turks, }
recruit_pool "Mongol Horse Archers" 1 0.4 3 0 requires factions { mongols, }
recruit_pool "Turkish Horse Archers" 1 0.4 3 0 requires factions { timurids, }
recruit_pool "Theigns" 1 0.4 3 0 requires factions { Saxons, }
recruit_pool "Peasants" 0 0.000001 0.999 0 requires factions { england, france, hre, denmark, spain, portugal, milan, venice, papal_states, Normans, Saxons, }
recruit_pool "Highland Rabble" 0 0.000001 0.999 0 requires factions { scotland, }
recruit_pool "Southern Peasants" 0 0.000001 0.999 0 requires factions { sicily, byzantium, }
recruit_pool "EE Peasants" 0 0.000001 0.999 0 requires factions { poland, russia, hungary, }
recruit_pool "ME Peasants" 0 0.000001 0.999 0 requires factions { moors, egypt, turks, mongols, timurids, }
recruit_pool "Levy Spearmen" 0 0.000001 0.999 0 requires factions { england, }
recruit_pool "Highlanders" 0 0.000001 0.999 0 requires factions { scotland, }
recruit_pool "Sergeant Spearmen" 0 0.000001 0.999 0 requires factions { france, hre, milan, venice, papal_states, sicily, Normans, }
recruit_pool "Viking Raiders" 0 0.000001 0.999 0 requires factions { denmark, }
recruit_pool "Javelinmen" 0 0.000001 0.999 0 requires factions { spain, }
recruit_pool "Lusitanian Javelinmen" 0 0.000001 0.999 0 requires factions { portugal, }
recruit_pool "Woodsmen" 0 0.000001 0.999 0 requires factions { poland, russia, }
recruit_pool "Slav Levies" 0 0.000001 0.999 0 requires factions { hungary, }
recruit_pool "Byzantine Spearmen" 0 0.000001 0.999 0 requires factions { byzantium, }
recruit_pool "Berber Spearmen" 0 0.000001 0.999 0 requires factions { moors, }
recruit_pool "Kurdish Javelinmen" 0 0.000001 0.999 0 requires factions { egypt, }
recruit_pool "Turkish Javelinmen" 0 0.000001 0.999 0 requires factions { turks, }
recruit_pool "ME Levy Spearmen" 0 0.000001 0.999 0 requires factions { mongols, }
recruit_pool "Afghan Javelinmen" 0 0.000001 0.999 0 requires factions { timurids, }
recruit_pool "Peasant Spearmen" 0 0.000001 0.999 0 requires factions { Saxons, }
recruit_pool "Peasant Archers" 0 0.000001 0.999 0 requires factions { england, scotland, france, hre, denmark, spain, portugal, milan, venice, papal_states, Normans, Saxons, }
recruit_pool "S Peasant Archers" 0 0.000001 0.999 0 requires factions { sicily, hungary, byzantium, }
recruit_pool "EE Peasant Archers" 0 0.000001 0.999 0 requires factions { poland, russia, }
recruit_pool "Sudanese Javelinmen" 0 0.000001 0.999 0 requires factions { moors, }
recruit_pool "ME Peasant Archers" 0 0.000001 0.999 0 requires factions { egypt, turks, mongols, timurids, }
recruit_pool "Dismounted Feudal Knights" 1 0.4 3 0 requires factions { scotland, denmark, }
recruit_pool "Dismounted Noble Knights" 1 0.4 3 0 requires factions { france, }
recruit_pool "Dismounted Imperial Knights" 1 0.4 3 0 requires factions { hre, }
recruit_pool "Dismounted Chivalric Knights" 1 0.4 3 0 requires factions { spain, }
recruit_pool "Dismounted Italian MAA" 1 0.4 3 0 requires factions { milan, venice, papal_states, }
recruit_pool "Dismounted Norman Knights" 1 0.4 3 0 requires factions { sicily, }
recruit_pool "Dismounted Boyar Sons" 1 0.4 3 0 requires factions { russia, }
recruit_pool "Dismounted E Chivalric Knights" 1 0.4 3 0 requires factions { hungary, }
recruit_pool "Dismounted Arab Cavalry" 1 0.4 3 0 requires factions { moors, egypt, }
recruit_pool "Dismounted Sipahi Lancers" 1 0.4 3 0 requires factions { turks, }
recruit_pool "Dismounted Heavy Archers" 1 0.4 3 0 requires factions { mongols, timurids, }
recruit_pool "Dismounted English Knights" 1 0.5 4 0 requires factions { england, }
recruit_pool "Dismounted Portuguese Knights" 1 0.5 4 0 requires factions { portugal, }
recruit_pool "Dismounted Feudal Knights" 1 0.7 6 0 requires factions { england, france, hre, spain, portugal, milan, venice, papal_states, hungary, }
recruit_pool "Arab Cavalry" 1 0.7 6 0 requires factions { moors, }
recruit_pool "Mamluk Archers" 1 0.7 6 0 requires factions { egypt, }
recruit_pool "Sipahis" 1 0.7 6 0 requires factions { turks, }
recruit_pool "Mongol Light Lancers" 1 0.7 6 0 requires factions { mongols, }
recruit_pool "Turkomans" 1 0.7 6 0 requires factions { timurids, }
recruit_pool "Mailed Knights" 1 0.4 3 0 requires factions { england, scotland, }
recruit_pool "Feudal Knights" 1 0.4 3 0 requires factions { france, hre, spain, milan, venice, papal_states, }
recruit_pool "Dismounted Huscarls" 1 0.4 3 0 requires factions { denmark, }
recruit_pool "Norman Knights" 1 0.4 3 0 requires factions { sicily, }
recruit_pool "Polish Nobles" 1 0.4 3 0 requires factions { poland, }
recruit_pool "Druzhina" 1 0.4 3 0 requires factions { russia, }
recruit_pool "Hungarian Nobles" 1 0.4 3 0 requires factions { hungary, }
recruit_pool "Byzantine Cavalry" 1 0.4 3 0 requires factions { byzantium, }
recruit_pool "Mailed Knights" 1 0.4 3 0 requires factions { france, hre, spain, portugal, milan, venice, papal_states, sicily, }
recruit_pool "Feudal Knights" 1 0.4 3 0 requires factions { hungary, }
wall_level 4
tower_level 1
gate_strength 2
law_bonus bonus 5
free_upkeep bonus 2
recruitment_slots 5
}
material stone
construction 4
cost 9600
settlement_min city
upgrades
{
}
}
}
plugins
{
}
}
Now, in line with the Tourney tweak listed above, you will have to choose which Castle based troops you would like to be able to use the garrison feature. I chose to limit it to Knight, and similar type troops. I further limited it to those which could be produced from the second level Castle itself and up, not including those more advanced units which were trained from the Stables buildings. I figured just like Militia garrison the cities, the "standard" knight should garrison the castle.
Bookmarks