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Thread: Ballista to "non-siege" artillery

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  1. #1
    Clan Takiyama Senior Member R'as al Ghul's Avatar
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    Default Re: Ballista to "non-siege" artillery

    Thanks Foz,

    it seems to work. The unit description now says "ineffective against buildings".
    I've not had time yet to test it in battle, though.

    R'as

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  2. #2

    Default Re: Ballista to "non-siege" artillery

    I tried copying the stat_sec line from the ballista onto Pavise Crossbowmen's stat_pri and it didn't allow them to target walls so I'm guessing the first change Foz describes isn't the correct one.

  3. #3
    Masticator of Oreos Member Foz's Avatar
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    Default Re: Ballista to "non-siege" artillery

    Quote Originally Posted by R'as al Ghul
    Thanks Foz,

    it seems to work. The unit description now says "ineffective against buildings".
    I've not had time yet to test it in battle, though.

    R'as
    Which part seems to have made it work? LOL. Keep me posted on how it goes, of course.


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  4. #4
    Clan Takiyama Senior Member R'as al Ghul's Avatar
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    Default Re: Ballista to "non-siege" artillery

    It's sufficient to edit the entries in the projectile file. The unit file can remain unchanged.

    R'as

    Singleplayer: Download beta_8
    Multiplayer: Download beta_5.All.in.1
    I'll build a mountain of corpses - Ogami Itto, Lone Wolf & Cub
    Sometimes standing up for your friends means killing a whole lot of people - Sin City, by Frank Miller

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