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    Abou's nemesis Member Krusader's Avatar
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    Default Europa Barbarorum v0.81 released :: Grab it here

    Greetings Europa Barbarorum fans.



    EB v0.81 is here! We originally said you could expect it "soon", but then we hit a snag which took time to resolve and then the Christmas season arrived and most EB members took some well-deserved time off. In January we resumed full work on 0.81 and hit some more snags, including several nasty CTDs. And to top it all off, our FTP server suffered some downtime, making it harder to coordinate the updates as we had to find other avenues for sharing modified files between us. But now the Patch is here, so rejoice and we are certain you will enjoy it!!

    An interesting sidenote: As therother compiled the v.81 installer, he counted how many files EB had added or changed in RTW v1.5 and the number is: 19,765
    Impressive eh!

    Download options:

    Download the Patch if you already have EB v0.8 installed.
    v0.81 Patch torrent
    v0.81 Patch EB FTP
    v0.81 Patch ORG
    -
    v0.81 Full Installer torrent
    v0.81 Full Installer EB FTP
    v0.81 Full Installer ORG

    Be sure to close all unnecessary applications before running the installer. If the installer crashes during the installation process, it is almost certainly a memory problem caused by too many open applications.

    If your browser won't download the patch, please use a torrent or refer to this post for help

    Past experience indicates that many of the reported problems with EB involve bad installations of either RTW or EB. Accordingly, if you follow these instructions EXACTLY, you should not have a problem:

    1. Install RTW 1.0
    2. Update RTW with the v1.3 Patch
    3. Update RTW with the v1.5 Patch
    4. Load a game to make sure RTW is working (i.e. it should list the version number on one of the screens - see "Note" below for details), and after confirming the version number, shut it down
    5. Copy this entire folder to a new directory and rename THE COPY (for example, instead of "Rome: Total War" it would be "EB")
    6. Install EB v.80 into the new "EB" directory
    7. Load a game to make sure EB v.80 is working (you MUST load the game using the desktop shortcut created during the installation process), and after confirming that it loads properly, shut it down
    8. Install the EB v.81 Patch into the new "EB" directory
    9. Go to "\Rome - Total War\EB\Data\world\maps\base" and delete the file map.rwm. This is to make sure EB uses the latest map changes.
    10. Load a game using the EBv81 desktop shortcut created during the installation process (The EB Menu screen will have "ver. 0.8.1" imprinted on the bottom left)

    Note: If you have a newer version of RTW, or just aren't sure what version it is, be sure to load it and check. Launch a game of "vanilla", and at the RTW Menu screen, select "Options". The version number will appear on the top right of the next screen.



    List of changes:

    Complete changelog split into 4 parts

    Units
    Code:
    export_descr_units.txt, descr_model_battle.txt, export_units
    
    updates
    - removed Phalanx attribute for units using the classic greek phalanx
    		- camillan Triarii
    		- Hoplitai Haploi
    		- Misteret Izrahim Tsorim (poeni citize militia)
    		- Liby-Phoenician Infantry (early and late)
    - removed swords from Spartiates Hoplitai and Hoplitai
    - Celtic officers / standardbearers added to many units  
    - Eleutheroi Greek officer skin included
    - new Getai General and Lesser General included
    - Greek voicemod updated: Baktrian Bodyguard, mercenary Pezhetairoi, Kretikoi Toxotai 
    - reworked unit cost, stats and ownership for many Horsearcher units to rebalance the Nomad faction
    - made and included UI cards and UI_info pics for all units which missed them 
    - custom and multiplayer export_descr_units.txt added
    - Koinon Hellenon Genral Unit changed to Epilektoi Hoplitai
    - new model/texture for Sweboz Gaisaharjoz 
    - new /skin for Ptolemaioi Peltastai
    - Hellenic and Makedonian standardbearer skins updated
    - changed Saba placeholder general unit to Noble Swordsmen 
    - New Saba Citizen Spearman skin 
    - New Arab Tribal Levies skin 
    - New Arab Light Cavalry Levies skin 
    - New Red Sea Axemen skin 
    - massive recruitment updated   
    	- extensive revision to Aedui/Arverni/Casse recruitment 
    	- Hypaspistati now recruitable by Arche Seleukia
    	- Lorica Scutarii now recruitable by Karthadstim
    	- Illyrian Hippies now recruitable in the Adriatic regions for all factions to close the recruitmenthole
    	- Camillan Hastati, Rorarii and equites are now recruitable by all factions to close italia recruitmenthole
    	- many other recruitment updates to much to list them all
    - many new ship and unit descriptions included
    - reworked descriptions for all SPQR, Getai and Goedelic units
    - new Translations for Sabaean units
    
    bugfixes
    - massive reworking of EDU and DMB to eliminate model sharing conflicts. This made the build much cleaner AND eliminated the Rebel-turn CTD
    - massive unit graphik error fix (Hetaroi, Spartiates Hoplitai and many more)
    - several sprite issues fixed
    - many stat/cost/buildtime change to rebalance units (Balearic slinger, Baktian Hippotoxotai, classical Hoplite units and many more) 
    - all units are now have the correct Ui Card and Info pic
    - fixed missing texture of skythian archers for Sweboz
    - Taxeis Triballi mode, Skin corrected, and unit class changed to "heavy"
    - the spear angle of overhand spear units (Thorakitai, Frameharjoz, Thureophoroi...) reworked, to solve the spear through Head bug
    - Baktrioi Agema shied flying bug solved
    - Arabian Swordsmen error fixed
    - fixed retreat sounds for ALL factions 
    - Gladius textures fixed
    - fixed Rebel Massilioi Hoplite Merc CTD 
    - Fixed unit name "offset bug"

    Buildings

    Code:
    export_descr_buildings.txt and export_buildings.txt
    
    updates
    - removes epic walls
    - paved roads are now available for barbarian factions
    - new faction specific government bonuses for semitic factions (Karthadastim, Saba)
    - adding temples with  faction specific bonuses for Saba
    - edb great_forum trade bonus increased  from 4 to 5 for Karthadastim and from  3 to 4 for all other factions
    - new navy_port complex code in edb to include kerkuroi
    - many new building descriptions included and old ones rewritten and corrected
    - new translation  for Pahlavan building names
     
    bugfixes
    - nomad building complex requirements redone to make the nomadism work properly
    - portup, shipwright, dockyard fix for Arche Seleukeia
    - problem with trade routes fixed
    - all "egyptian" entries changed to egypt
    - problem with gymnasiumacademic fixed
    - problem with  stables_barracks building complex fixed 
    - building hinterland_farms2 section
    - possible CTD causing issue fixed (all remaining ",}" changed to ", }") 
    - roads/paved_roads requirements fixed
    - fixed EDB bug to allow construction of level 4 and 5 markets

    Ancillaries / traits / script

    Code:
    updates
    - Punic wars script included
    - several non specific updates for Trait and ancillaries
    - several script updates
    
    bugfixes
    - multiple seasons bug fixed
    - getting ancillary of the same type bug fixed
    - several non specific bugfixes
    - several non specific script bugfixes
    - fixed a crucial precursor building placement bug which made reforms impossible  for SPQR and the Celtic factions if they were AI controlled  
    - script fix to prevent KH and Seleukids getting warning messages from Halikarnassos
    - revised Celts-Epeiros script to avoid possible CTDs due to unit ownership
    - moved Camillan Reforms building from Messana to Segesta

    descr_strat.txt / campaign_script.txt / map /all other

    Code:
    updates
    - brigand/pirate value increased to 50/70 to make them appear lesser
    - Starting Diplomacy and core Attitudes Updated to better reflect the world around 272
    - updated the starting situation (buildings / Army position and composition / city level / population /starting treasury) for many factions to better refelct the world around 272 and/or balancing 
    	- removed British Units from starting armies on the continent 
    	- completely redone the Makedonian/Epirus/Koinon Hellenon army composition, and starting position
    	- all Eleutheroi starting armies which were left from 0.72 are now updated to represent there regions better 
    	- Rebel Illyrian and Indo-Hellenic units removed from start map
    	- Rebel Leader Jubal moved from Gader to Sucum-Murgi 
    	- many more changes to much to list them
    - included/updated Fog of War spies for Makedonia, SPQR, Getai, Saba, Saka, Arverni  
    - map updated 
    - changed to Ptolemaioi from Memphis to Alexandria
    - General User Interface updated
    - new colour matching diplomats/assassins/spies for all factions 
    - mine income reworked
    - population growing reworked new bflf's
    - menu updated
    - new victory messages
    - disasters changed 
    - new building images
    - new faction eliminated pictures
    - updated Rome.int
    - descr_rebel_factions.txt reworked 
    - settlement planes updated
    - new message for the vanilla Marius Reform eventto better fit into EB
    - new loadscreens
    - Gaesatae removed from descr_mercenaries.txt
    - Sabaean rebel battle flag
    - Reduced Trade Goods Values
    - added the Defeat Music 
    - new Lusotannan Tooltip
    - new translation for Saba faction name
    
    bugfixes
    - Artemis Temple of Ephesos in Dayuan removed
    - several duplicated buildings removed
    	- remove two walls from Kartli 
    	
    - government buildings for Saba Ptolemaioi fixed
    - duplicated governments removed 
    - Lusotannan Homelands placed into the correct regions 
    - map errors fixed
    - fixed the CTD on Armorica
    - "hovering stones" CTD fix, 
    - error in pre battle screen fixed that caused a CTD everytime the player attacked Saba
    - Saka Familiy Members tooltip fixed
    - cataphract reform building image fixed
    - added tradeport to every province with bigport
    - settlement view CTD fixed
    - settlement stratmodels are now working
    - fixed possible CTD caused by new grass textures
    - Saba has a Type 1 Government in their starting city (Kull)
    - new Oasis graphic is working (descr_settlement_plan.txt
    - corrected Lusotannan "leader pic"
    Last edited by Krusader; 02-23-2007 at 14:32.
    "Debating with someone on the Internet is like mudwrestling with a pig. You get filthy and the pig loves it"
    Shooting down abou's Seleukid ideas since 2007!

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