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Thread: Archery range bug

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  1. #37

    Default Re: Archery range bug

    Quote Originally Posted by CBR
    I certainly consider that to be improvement over the horrible drawn out pav fights in MTW yes. With VI we lost the powerful arbs in high era and gameplay deterioated because of that. But the slow reload of arbs were still not good for gameplay.
    Yes. The request to CA was to remove the pav from high era, but what they did was to remove arbs from high era. This is a very good example of how a request from the player community to CA gets twisted into something they didn't ask for. NC correctly foresaw that removing the arbs would hurt the gameplay.


    Quote Originally Posted by R'as
    In RTW and M2 the side of a soldier that carries a weapon is supposedly weaker protected against missile fire than the shield carrying side.
    This is also true in MTW. The shield provides added protection from projectiles to the front and left. We measured this in tests in MTW, and it works. I've learned the hard way that you have to test features to make sure they are working.
    Last edited by Puzz3D; 02-20-2007 at 18:55.

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