Puzz3D-sama.Originally Posted by Puzz3D
IMDHOthis lowly dog
believes that 6:4 is a 50% advantage.
6 wins out of 11 would be a 20% advantage.
Puzz3D-sama.![]()
Puzz3D-sama.Originally Posted by Puzz3D
IMDHOthis lowly dog
believes that 6:4 is a 50% advantage.
6 wins out of 11 would be a 20% advantage.
Puzz3D-sama.![]()
A 20% advantage in combat power means you will kill 1.2 men for every 1 you loose. After 5 battles the stronger unit will have killed 1 whole unit more than it lost. Statistically, that should result in 1 extra win every 5 battles; i.e. 3 out of 5 which is the same ratio as 6 out of 10. If there was no uncertainty in the fighting, the stronger unit would win every time.Originally Posted by Papewaio
A 40% advantage in combat power (2 combat points) produces 9 wins out of 10. Ganging up of multiple men on single men is more of a factor now, and it shifts the outcome more in favor of the stronger unit. The weaker unit is only able to win 1 out of 10 battles rather than the 2 out of 10 it would get if linearly related to combat power.
Last edited by Puzz3D; 02-22-2007 at 14:57.
_________Designed to match Original STW gameplay.
Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2
Be back... just need the stats tables.
Last edited by Papewaio; 02-23-2007 at 05:23.
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