Ah, I didn't know I could buy ships.
Ah, I didn't know I could buy ships.
Im not sure but i thought if you are on a crusade your ships travelled faster i can remember getting an English crusade to the Holy Land in less than 5 turns on ships.
"Money isnt the root of all evil, lack of money is."
(Mark Twain)
Th trouble is it takes 2 or 3 turns to get round Iberia, and during the time it takes you to do that your counted as not moving towards it and will lose troops to destertion. The formulae that determines if you are moving closer treat land as passable for ships, and sea as passable to troops, hence you get desertion problems.
Add priests or eaven cardinals to the crusading armythat will lessen the effect
Yeah, well, it's quite logical really. The quickest way to the holy land from england, is not around Iberia, it's going through france into Italy, and then hire ships to take you there by sea. And that was the historical route too. Going around Iberia is a huge detour, and your troops should be complaining...
Still maintain that crying on the pitch should warrant a 3 match ban
Crusading armies get movement bonuses.
I support Israel
Ship the army all the way to your target, set them ashore then call the crusade and attack the following turn.
If you want to be cheesy, get all your troops from all over your empire to join the crusade (even if you have no intention of using them in it), take the crusade target the turn after getting the crusade approved and all units get the experience bonus.
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