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Thread: Suggestions for v0.81

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  1. #1
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Suggestions for v0.81

    Quote Originally Posted by Conqueror
    Was besieging Side from two sides, because I couldn't merge my armies. The garrison sallied out and of corse they attacked the small captain-led part of my forces instead of the bigger general-led part. So no benefit out of my general's traits.
    That's why you only besiege a town with one army. Have the other armies come up to the town but not attack it. They will reinforce a battle, but they are completely safe from the army inside the city. Plus, since you can't use siege equiptment made by multiple armies, there is no real point.


  2. #2

    Default Re: Suggestions for v0.81

    For the first time a day or two ago I had the besiegers sally out and attack a secondary group I had sieging the town (with no equipment). My primary army showed up as reinforcements, carrying their seige equipment across the red line - first time I'd ever seen that happen.

  3. #3

    Default Re: Suggestions for v0.81

    Hi
    will this modd have updated skys ?
    As i have seen on RS modd ?

    Also what do the spartans look like?
    and other greek units since this next update.

    Can you give a list what was updated?

    thks

  4. #4
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Suggestions for v0.81

    Quote Originally Posted by swhunter
    Hi
    will this modd have updated skys ?
    As i have seen on RS modd ?
    No

    Also what do the spartans look like?
    and other greek units since this next update.
    The same.

    Can you give a list what was updated?
    It is quite literally all listed on the first page. Go and check.

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator


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