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Thread: v 0.81 bugs

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  1. #1
    Chuffed to be a Member Juvenal's Avatar
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    Jan 2007
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    Default Re: v 0.81 bugs

    I got a CTD in my KH campaign on Carrodunum rebelling.

    Is this a known issue?

    The CTD was repeatable and happened immediately on end-turn.

    I tried adding the permanent fixes and the nerfed traits file. I also tried pressing end-turn without activating the background script.

    I solved it by creating happiness buildings with process_cq.

    I had captured Carrodunum from the Romani, I had left no garrison (I was raiding) and it turned out there was a Romani spy there.

  2. #2
    EB annoying hornet Member bovi's Avatar
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    Jan 2007
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    Default Re: v 0.81 bugs

    Did you delete map.rwm after installing the improved rebelling city fix? If you did, please post your savegame in a new thread so we can see if we missed a settlement in the fix.

    Having problems getting EB2 to run? Try these solutions.
    ================
    I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
    ================
    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking

  3. #3
    Member Member Thaatu's Avatar
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    Default Re: v 0.81 bugs

    This too has probably been noticed: The Sweboz capital, which I'm not going to pronounce, has a WARNING! building, and it says in it's description that it should not be visible or something. It gives +5% law though, so I'm not complaining.

  4. #4
    Closet Celtophile Member Redmeth's Avatar
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    Mar 2007
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    Default Re: v 0.81 bugs

    The Sauromatae general, fights in melee with his bare hands, he carries a sword while running around though.
    By the way, are new general skins planned for all the factions?

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