I was just reading the races thread and it occurred to me that it would be useful to be able to have an option to immediately increase public order and lock enemy agents in and out of the city which is still balanced in game terms.
Thus i came up with this - an idea for a 'martial law' toggle.
Pros:
- huge increase in public order (at least a 100% increase)
- no enemy agents can leave the city
Cons:
- after martial law is lifted, the city suffers a 5% public order penalty for every turn it was in place for the next 25 turns
- no units or agents can be trained in the city for the duration
- your agents cannot enter or leave the city (as that would break their cover)
Any thoughts?
I just figured i'd get this out there and let it be shot down mercilessly![]()
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