Oh.. I see....![]()
Well, maybe Alex support's more![]()
What is the current number? or planned for EB 1.1 64?![]()
And thank you for the Alex thread![]()
Oh.. I see....![]()
Well, maybe Alex support's more![]()
What is the current number? or planned for EB 1.1 64?![]()
And thank you for the Alex thread![]()
“Give me a place to stand and with a lever I will move the whole world.”
Marcus? Did you ever tough to 'advance' in the city mod development - as..do you can see what I mean in the Alex-mod thread- but in a wider sence.. like hidden_resource's for Cities would also apply for barrack's and big port's and wall's and Academic's building's and aqueduct's for example?
Or you don't have that much time to mod?![]()
“Give me a place to stand and with a lever I will move the whole world.”
I've thought about restricting things further, and for that purpose I've moved the city levels at which certain buildings can be built. But I don't really want to force everything to only one way things can develop. What was built where would change greatly based on who wins what wars. I just made this mod so that not everything is everywhere.
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