That test DOES NOT MATTER AT ALL.My point is: Unit with armor 0 will take much higher looses than unit with armor 1. its because any attack value will overmatch armor 0 by extreme margin in mathematical formula. It is not that big margin against armor 1 or 2 or3 etc... Simple mathematic.
All you need to test, how resistant will be unit with armor 1 leather in comparation to armor 4 leather.
It is IMPOSSSIBILE for a unit with less than 5 armour to suffer LESS kills than the same unit modified to have 5 armour. That what my tests show, it dosen't matter what the diffrance between 0 and 1 is. what matters is the diffrance between 5 armour and 2 silver on Scots Pike Militia, the results CLEARLY show that 2 silver is BETTER than 5 armour. T
This CLEARLY shows that Silver Armour MUST give Scots Pike militia a BETTER armour value after the upgrade than 5.
Not just that, but the diffrance in overmatching is a mere 1 point diffrance betwen 1 and 0. the maximum overmatch is 64, so clearly 4 and 5 respectivly can't be that far apart or the uper end of the 64 scale would be meaningless. This clearly isn't the case.
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