It's a possibility...Originally Posted by Oleo
now I'm not at home and can't test the possibilities but as soon as i get in home i will test yours and Omanes Alexandrapolites suggestions...thank you all for helping![]()
It's a possibility...Originally Posted by Oleo
now I'm not at home and can't test the possibilities but as soon as i get in home i will test yours and Omanes Alexandrapolites suggestions...thank you all for helping![]()
Last edited by MaximianusBR; 02-20-2007 at 17:58.
Always happy toincrease my post count and get away with ithelp somebody out![]()
Dawn is nature's way of telling you to go back to bed
Originally Posted by Omanes Alexandrapolites the Idiot
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Last edited by MaximianusBR; 02-20-2007 at 18:06.
The script is working fine. This is a known issue with the four-turns-per-year script - when you do as you say, the RTW engine brings up the winter graphics for that first turn that you load, but the script should prevent movement from being affected. The only place you should see actual snow effects which could change gameplay is on the battlefield for that one turn.
After you hit "end turn" things should self-correct back to normal.
After you initialize the script, you can move the campaign camera to somewhere where there isn't snow, like Africa, then move it back to wherever and the snow will be gone. They had some crazy snowblowing technology in those days, you don't even wanna' know. Or was it ancient global warming...?
Problem solved!!!
thank you all for helping!
Can anyone do me a favor??
see the size of your map.rwm in this folder:
\Rome - Total War\EB\Data\world\maps\base
tell me it's size so i can see if my map.rwm is right...
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