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  1. #1
    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Re: Are new characters possible?

    Yep, we had the admiral present but immobile in some testing last year - but could not find a way to make use of this or expand it.

    The model assigned to bm or sm is done so in desc_characters.txt - but that you know. I'm not quite sure what you mean.
    "One of the most sophisticated Total War mods ever developed..."

  2. #2
    CeltiberoRamiroI Member Monkwarrior's Avatar
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    Default Re: Are new characters possible?

    Quote Originally Posted by Dol Guldur
    Yep, we had the admiral present but immobile in some testing last year - but could not find a way to make use of this or expand it.

    The model assigned to bm or sm is done so in desc_characters.txt - but that you know. I'm not quite sure what you mean.
    Sorry, it's the problem of my English level

    You are speaking of the character appearing in the campaign map.
    I'm speaking of the character appearing in the battle map. The bm of a character is the model of a single soldier, not of a whole unit.

    The generals don't appear "alone" in battle map, but as part of a unit. This unit is the "bodyguards", that come with the general_unit attribute in EDU.

    The game knows that, when a family member comes to age, the bodyguard unit appears together with the general.

    The lesser general bm appears automatically in battle map in one unit of an army without any indication. The game engine simply makes it because it is coded for that.

    But, in case we assign a bm to a diplomat, for example, there is no mean (to the best of my knowledge) to say the engine which unit must go with this character, and a single model cannot appear in battle map.

    In any case, if you have the old non-working descr_character file with the modifications, please PM. I'd like to have a look into it.

    Thanks.

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