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Thread: Ehh you guys going to fix a couple recruitment dead zones?

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  1. #1

    Default Ehh you guys going to fix a couple recruitment dead zones?

    For the romans atleast the only unit they can get in the Illyria region is the Illyrian light hippies and I think in the Carthaginian homelands they get no units besides the ones they get at the much later marian reforms . Is there anything in the works for a slightly improved MIC roster for the Romans in those regions.


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  2. #2

    Default Re: Ehh you guys going to fix a couple recruitment dead zones?

    I posted on this just yesterday - Illyria still doesn't have all its regionals. Lots of places don't. We will continue to work on them, though we are hurting from a lack of active skinners/modellers.

  3. #3

    Default Re: Ehh you guys going to fix a couple recruitment dead zones?

    What about having some Arab units within Arabia for all factions? Could be skirmishers, or an Arab levy unit. Something more doubtful: since the Saba Heavy infantry is nearly everywhere available within Arabia, perhaps some of the larger cities in the south could have them as regionals.

    In the Indus regions it would be nice (at least for the Seleukids) to have some of the hellenistic locals, particularly peltastai indo-hellenikoi would be nice. At present they're only available to Saka, Eleutheroi, and Baktria - but not to the Seleukids.

    The basic idea behind the suggestions is not just to fill up some recruitment voids, but also to ensure that each province you have to conquer for Victory purposes has some other significance. I mean, why would I conquer Homma, or Gerrha playing as AS, if it were not for the Victory objectives that demand me doing this?
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  4. #4

    Default Re: Ehh you guys going to fix a couple recruitment dead zones?

    As mentioned in some of the descriptions, Illyria was a very loyal province to Rome. But with such a limited recruitment base, the old population trouble makes it prone to rebel. This makes some sense for Punic territory, but Illyria?

    I don't know the first thing about modding, is there any way I can put a few Illyrians from the Epirote roster into Rome's Auxilia MIC?

  5. #5
    EBII Council Senior Member Kull's Avatar
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    Default Re: Ehh you guys going to fix a couple recruitment dead zones?

    If it was up to me, we would reduce non-native unit recruitment even more, rather than extend it to additional factions. Historically conquest was all about loot and economic gain, not the ability to recruit spiffy new units. There's something seriously "vanilla" about recruiting large numbers of non-faction units of every type, everywhere on the map. Personally I think it's great that most factions can only recruit one type of unit in Illyria. That should be the norm, not the oddity.
    Last edited by Kull; 02-22-2007 at 05:32.
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  6. #6
    Member Member soibean's Avatar
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    Default Re: Ehh you guys going to fix a couple recruitment dead zones?

    Kull - I can see what you're saying but didnt some factions i.e. Romans, do just that? Didnt they use their own units but then throw in auxillaries from the local lands?

  7. #7

    Default Re: Ehh you guys going to fix a couple recruitment dead zones?

    You've gotta think of those more as allied lands for when we put type4's in them. It's hard to restrict yourself (not you, but anyone) when you build type4's, I know. But if it's really an allied army that is aiding yours, either use them in a campaign, and try to send them home, or let them guard their homelands only. Taking them on long journeys and leaving them in distant cities is not cool if they came from type4 govt provinces. I really want to play a long campaign where I'm strict with that sort of stuff, but I keep having to do restarts and retests over and over unfortunately.

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