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  1. #1
    Sword of the Cross Member Loki's Avatar
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    Default Ship Movement

    Hi All,

    New to this forum and have never modded before, but thought that this would be the place to ask this particular question.

    First a statement: I love MTW2 and am having great good fun playing it. My only *major* dislike right now is the farsicle naval movement rates.

    Like it taking several years to cros the Med IN THE SHORT DIRECTION etc.

    So on to my question. Do any of you wise folks know of a way to increase ship movement rates? Or better yet, has anyone already done this and could share it?

    Thanks in Advance!
    Loki
    "God I love this... God help me I do love this so."

    Geo S. Patton

  2. #2
    Sword of the Cross Member Loki's Avatar
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    Default Re: Ship Movement

    Oh come on me brothers!

    Someone else has had to have had the same thought?!

    *surely*
    "God I love this... God help me I do love this so."

    Geo S. Patton

  3. #3
    IW Director, MA Mapper Member Ilsamir Lord's Avatar
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    Default Re: Ship Movement

    It will most likely be in some text file with a somewhat appropriate name. Just look in data and data/text and you might find what you're after. I too have always wondered about the movement speeds in general - especially when you consider that a regiment of horsemen would take 2-4 years to get from Rome to Venice :P .

    That's the best I can offer without more research, but it'll almost certainly be a text based thing.

    As an alternative to changing movement speeds you could simply change the time-scale of turns from 2.0 (years per turn) to 1.0 (which you can do in data/world/maps/imperial_campaign_descr_strat.txt (I think that's the right path). While your ships and armies will move the same distance per turn, they will have moved twice as fast as usual. Any other number will produce a different result, but I haven't tested any others out for the time-scale. I assume that 0.5 would make each turn 6 months, 0.25 one season etc. but don't quote me on that.
    Last edited by Ilsamir Lord; 02-22-2007 at 07:18.
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  4. #4
    Member Member Skyline Pete's Avatar
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    Default Re: Ship Movement

    I assume that 0.5 would make each turn 6 months,
    Correct.

  5. #5
    IW Director, MA Mapper Member Ilsamir Lord's Avatar
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    Default Re: Ship Movement

    Glad we got that cleared up :P .

    Any luck, Loki?
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  6. #6
    Member Member KnightErrant's Avatar
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    Default Re: Ship Movement

    I haven't tried this myself so grain of salt here.
    In the /data directory there's a file called
    descr_ship.txt that has a speed entry. It doesn't
    have entries for each ship unit, just heavy warship,
    light warship, and flagship. Try changing the speed
    entry and see if it does anything. This one bugs me
    too so could you post back if this does anything?
    Thanks.

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