Quick question on unit editing...
I've got a few things worked out, but am trying to create 'siege infantry'.. something like archers firing ballista bolts (just for fun)
Now... I seem to have the basics worked out, have changed the projectiles to 'ballista' rather than 'arrow', and although that seems to correctly change the attributes over, they're still unable to target gates/walls, and they're not recognised as "siege units" on the campaign map for the sake of being able to launch direclty into an assault when attacking a city.
I'd rather not have them tied to an actual engine (even a mounted_engine).. just their monster bows :)
I remember that I did it in RTW, but it was a fair while back and I this is kinda different, anyway.
Anyone?
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