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  1. #1
    Member Member Titan of Gaul's Avatar
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    Default Re: Online Petition of Patch Buglist

    Oops, I forgot to say, good connection, but lives in Austrailia. We have no trouble doing large 3 vs 3 games on Rome, even when some people have not so good computers, Rome had issues, but nothing as bad as this.

  2. #2
    in corde veritas Member Denali's Avatar
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    Default Re: Online Petition of Patch Buglist

    Lusted you have some good points but tell me.... what would you do? Havent we tried everything allready to get CA's attention? Haven't we tried to help as much as we could with bug-lists, tons of ideas how to improve mp.

    I have written several emails to CA, no bashing but constructive critism. It didn't help. But hey, ive seen smaller mp communites than the tw mp community and no1 was ignored over years.


    If CA would really care about the mp part (which is the future and keeps a game alive) they would have started to work togheter with the community a long time ago. And workign togheter doesnt mean to fix 5 mp bugs togheter with 500 sp bugs, it means to react on suggestions and at least say: "here we are, you arent completely forgotten".

  3. #3
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
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    Default Re: Online Petition of Patch Buglist

    Lusted you have some good points but tell me.... what would you do?
    Well im going to be chatting to Palamedes about further balancing changes once patch 1.2 is released, and so try and get multiplayer improved that way. But im very lucky in regards to my contacts with the devs, i do try and read the mp forum lots because it generally has the best idea about how units should be balanced.

    Havent we tried everything allready to get CA's attention? Haven't we tried to help as much as we could with bug-lists, tons of ideas how to improve mp.
    Yes you have, but this petition is not going to help. At least word it properly. Something like this:

    Dear The Creative Assembly,

    We the undersigned members of the TW multipalyer community would like you to focus more on improving the multiplayer side of your games as we feel you have been neglecting it.

    We are very happy you are fixing several mp bugs in 1.2, and several big sp bugs that really affect unit balance, but we would like to see more work done to fix bug, balancing issues and lobby issues that affect the mp side of the game.

    These threads below detail some of these things(should then be links to various threads in these forums).

    If these issues get fixed, M2:TW mp could become a popular part of the games and help prolonge the lifespan of the game.

    Thank you for taking the time to read this petition.
    So you mix compliments in with your criticisms(makes people more likely to read it), point out positives for them(people play the game for longer, might encourage more people to buy it), and its worded politely.
    Last edited by Lusted; 02-24-2007 at 23:56.

  4. #4

    Default Re: Online Petition of Patch Buglist

    If you look, Lusted, many people are actually very formal and constructive in the comments, theres your suggestions. CA just need to take the time to scan through the comments.

    Anyway, my vision for cav is they should have the same charge as now. IMO its an interesting gameplay strategy that you have to take measures to stop someone successfully charging your inf (and there are successful measures that can be taken).

    The problem comes, however, after the charge. I don't know about medieval history but gameplay wise it'd be cool if when pinned infantry easily beat mounted. So cav become purely chargers/flankers than charges/flankers/melee gods.

    Furthermore, theres an issue that even when infantry sometimes can kill cav when pinned (yet not easily...especially spearmen which should, gameplay wise, make cav drop like flies) that you can simply click your cav behind the enemy inf and they'll run right through owning the inf that you may have thought was beating the mounted gods. I don't remember this working in RTW, I think in Rome when you tried that the cav got owned, I'm not sure why...realistically that wouldnt happen but its a good gameplay mechanic.

    Fixing the shield bug will make inf better on cav when pinned but if the "plough of death" is not removed, then it won't mean squat because the spearmen won't have a chance to even get off two stabs at the cav.

    I know you probably have 1000 suggestions from people to pass on, but if you could bring up these points it would be greatly appreciated.
    Last edited by Monarch; 02-25-2007 at 00:19.

  5. #5
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
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    Default Re: Online Petition of Patch Buglist

    Fixing the shield bug will make inf better on cav when pinned but if the "plough of death" is not removed, then it won't mean squat because the spearmen won't have a chance to even get off two stabs at the cav.
    Ah but the shield bug being fixed will also make inf better at facing the charge, as the shield bug even counts agianst infantry when they are charged. Even with the rather crude shield bug workaround used in mods infantry and much more able to receive a charge.

    And cav charges are going to be weaker in 1.2.
    I don't remember this working in RTW, I think in Rome when you tried that the cav got owned, I'm not sure why...realistically that would happen but its a good gameplay mechanic.
    I think it was in RTW as well, i am not sure.

  6. #6

    Default Re: Online Petition of Patch Buglist

    Pull through didn't work great in RTW but it worked in BI. Someone somewhere said shield bug got fixed thats a good start.

    Lusted you said earlier its not going to help so why do it. Well i did cause i am tired of sitting around and saying hey maybe the patch will fix it. It won't so i am doing something. It might not work but at least i am giving it a shot.

    I arent engrish major but i do plan on making a more formal response and in it will be included the main issues for MP game play maybe even alternate suggestions as to how to get them fixed. But i just don't have the time to do that now because i want to make sure i get it done well.

    The last thing i want is for this to turn into a fight. I appreciate everyones opinions. Lets discuss the issue and find a solution. If this doesn't work then we will have to try something else. I LOVE TOTAL WAR. I don't want to give it up but i also don't want to spend my free time bashing the AI across the map when i could be having fun playing a strategic battle online with my friends.

    And lusted if you want to help me write the response you can contact me via pm on these forums or on

    MSN:Virus_Blacksox@yahoo.com
    AIM:Sox987
    Xfire:Blacksox

    that goes for anyone btw

    Thanks again,
    Sox


    "I don't want to achieve immortality through my work; I want to achieve immortality through not dying."
    - Woody Allen

  7. #7
    Guest Stig's Avatar
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    Default Re: Online Petition of Patch Buglist

    Oh do stop whining, it's not like you're paying to make the game, CA is, be glad they add atleast some sort of MP. Only 1 in 10000 persons buy this game for MP only, why would you focus at that.

    Next to that things as petitions never work, CA hates them, and I have to agree, it's their game, not the game of 10 fans who sign the petition.
    Last edited by Stig; 02-25-2007 at 01:23.

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