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Thread: 0.81 AI Turn CTD Fix

  1. #1
    Now sporting a classic avatar! Member fallen851's Avatar
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    Default 0.81c AI Turn CTD Fix

    ...So here is MarcusAureliusAntoninus's fix added in the 0.81 EDB, it should fix the CTD between turns. I simply repeated the fix MarcusAureliusAntoninus developed and added it to the 0.81 EDB text. All credit goes to him. Apparently it will be included in the hotfix, but I figure why not have it now for people who don't know how to edit?

    Also I included fixes for Saba farming and port bug that are explained in this thread:
    https://forums.totalwar.org/vb/showthread.php?t=79765

    To install, overwrite the normal export_descr_building.txt in your eb/data/ directory. Made sure you back up the original first.

    http://www.axifile.com?1720059 <--- Download link

    Enjoy.
    Last edited by fallen851; 03-05-2007 at 22:46.
    "It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane

    http://www.youtube.com/watch?v=L6eaBtzqqFA#t=1h15m33s

  2. #2

    Default Re: 0.81 AI Turn CTD Fix

    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  3. #3
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: 0.81 AI Turn CTD Fix

    I hadn't redone the fix myself because I thought the quickfix would be quick...

    Thanks, fallen.


  4. #4
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: 0.81 AI Turn CTD Fix

    I would like to point something out. I didn't download this, I had done similar on my own, but... If you are using the same unit that I used for 080 for the Saka Rauka, there is a problem. That 'daha' unit was removed or renamed and no longer works... It wasn't a very appropriate choice on my part anyways.


  5. #5
    Now sporting a classic avatar! Member fallen851's Avatar
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    Default Re: 0.81c AI Turn CTD Fix

    Fixed. If you downloaded this when the title was 0.81 or 0.81b, do it again!

    Thanks.
    Last edited by fallen851; 02-28-2007 at 08:57.
    "It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane

    http://www.youtube.com/watch?v=L6eaBtzqqFA#t=1h15m33s

  6. #6
    Poll Smoker Senior Member CountArach's Avatar
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    Default Re: 0.81c AI Turn CTD Fix

    Save game compatible? IIRC it is...
    Rest in Peace TosaInu, the Org will be your legacy
    Quote Originally Posted by Leon Blum - For All Mankind
    Nothing established by violence and maintained by force, nothing that degrades humanity and is based on contempt for human personality, can endure.

  7. #7
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: 0.81 AI Turn CTD Fix

    Yep, any minor change to the EDB is savegame compatible...


  8. #8
    Poll Smoker Senior Member CountArach's Avatar
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    Default Re: 0.81 AI Turn CTD Fix

    Now another question, Is it compatible with BI.exe?
    Rest in Peace TosaInu, the Org will be your legacy
    Quote Originally Posted by Leon Blum - For All Mankind
    Nothing established by violence and maintained by force, nothing that degrades humanity and is based on contempt for human personality, can endure.

  9. #9
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: 0.81 AI Turn CTD Fix

    It should work with BI, though not with 081a (latest version of EB).

    P.S. Sorry I've been answering questions about your mod, fallen. Just know the answers and wanted to get them answered quickly.
    Last edited by MarcusAureliusAntoninus; 03-09-2007 at 08:41.


  10. #10
    Poll Smoker Senior Member CountArach's Avatar
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    Default Re: 0.81 AI Turn CTD Fix

    Thanks MAA!
    Rest in Peace TosaInu, the Org will be your legacy
    Quote Originally Posted by Leon Blum - For All Mankind
    Nothing established by violence and maintained by force, nothing that degrades humanity and is based on contempt for human personality, can endure.

  11. #11
    Resident Pessimist Member Dooz's Avatar
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    Default Re: 0.81 AI Turn CTD Fix

    Weren't these bugs fixed already in the hotfix?

  12. #12
    Now sporting a classic avatar! Member fallen851's Avatar
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    Default Re: 0.81 AI Turn CTD Fix

    Yep, but check out my new thread soon, it will have some fixes for 0.81a!
    "It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane

    http://www.youtube.com/watch?v=L6eaBtzqqFA#t=1h15m33s

  13. #13

    Default Re: 0.81c AI Turn CTD Fix

    Quote Originally Posted by fallen851
    ...So here is MarcusAureliusAntoninus's fix added in the 0.81 EDB, it should fix the CTD between turns. I simply repeated the fix MarcusAureliusAntoninus developed and added it to the 0.81 EDB text. All credit goes to him. Apparently it will be included in the hotfix, but I figure why not have it now for people who don't know how to edit?

    Also I included fixes for Saba farming and port bug that are explained in this thread:
    https://forums.totalwar.org/vb/showthread.php?t=79765

    To install, overwrite the normal export_descr_building.txt in your eb/data/ directory. Made sure you back up the original first.

    http://www.axifile.com?1720059 <--- Download link

    Enjoy.
    I can't seem to be able to download this link. it says that i need to turn off popup blockers and i did so but when i download, the file says wrong URL and its useless. Can you tell me how to fix this?

  14. #14
    EB annoying hornet Member bovi's Avatar
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    Default Re: 0.81 AI Turn CTD Fix

    Axifile does that sometimes. Simply try again, the generated link should be good eventually. If it happens again and you want to speed up the process, you can view the page source to get the link immediately, it's a javascript thing that delays your download so you can gaze at their ads.

    Having problems getting EB2 to run? Try these solutions.
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  15. #15

    Default Re: 0.81 AI Turn CTD Fix

    Quote Originally Posted by bovi
    Axifile does that sometimes. Simply try again, the generated link should be good eventually. If it happens again and you want to speed up the process, you can view the page source to get the link immediately, it's a javascript thing that delays your download so you can gaze at their ads.
    Are there more than one popup blockers? I disabled the popup blocker on my toobar at the top of my browser and it still happened. Also i added axifile to my list of sites w/accepted popups and it still happened. Is there something I'm missing?

  16. #16
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: 0.81c AI Turn CTD Fix

    Quote Originally Posted by icydawgfish
    I can't seem to be able to download this link. it says that i need to turn off popup blockers and i did so but when i download, the file says wrong URL and its useless. Can you tell me how to fix this?
    Isn't this fix included in EB 0.81a anyway?
    Looking for a good read? Visit the Library!

  17. #17
    EBII Council Senior Member Kull's Avatar
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    Default Re: 0.81c AI Turn CTD Fix

    Quote Originally Posted by Ludens
    Isn't this fix included in EB 0.81a anyway?
    A few weeks ago I updated the v.81a zip file so it includes the updated EDB file with the "final" bug fix. So worst case you can just grab that file and install it over your existing v.81 or v.81a. All the usual caveats apply with respect to zip file newbs.
    "Numidia Delenda Est!"

  18. #18

    Default Re: 0.81 AI Turn CTD Fix

    for this to work do I have to do anything else as well as replacing the descr_buildings thing, as mine still goes to desktop every turn after about 205 b.c. however this is only with the background script on, or is this a different problem

    thanks

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