Quote Originally Posted by holycow
At this point I've concluded that gunpowder artillery is usefull only on seige maps and pretty useless on battlemap, given their slow rate of fire and poor accuracy, unless the enemy is standing still and willing to be pounded w/shot. They take up valuable unit slots and don't generate anywhere near the same casualty #'s vs. archers/crossbows which have 1/2 -1/3 the range.

Absolutely my experience except in a couple of scenarios. Field artillery I understand was pretty useless in medieval times. In the game however I use field artillery sometimes.

Ballistas, when attacking as they're quite accurate if I have them available , but don't stack armies with them on purpose.

Catapults, I like to use the flaming stuff because it looks great and occasionally I get lucky. I also find fighting them a pain as I may loose a general if I'm not careful.

Trebs I've never been lucky with them in field battles with these , I wonder if others have been able to use the dead cows effectively here.


In a close big battle I wouldn't use these at all and swap them out.

As for gunpowder artillery I've never got that far into a campaign to use them effectively.