I'm going to pick on our bovine friend here.

Quote Originally Posted by holycow
1. multiple unit que
2. seige weapons much improved, both gunpowder and non
3. merchant/resource income
5. much improved graphics
6. inclusion of new world maps - wish they'd create TW: the World - I want to invade Antarctica!!!
7. defenders that fly off walls when wall is attacked
8. flying casualty - lol, I think this is the best part of cannons
11. flying cows
Definitely agree with all of this.

4. guilds, although wish they weren't random
10. some castles have moats/inaccessable areas that deny wall access to ladder/tower
These were in MTW... And actual moat defenses would be an outstanding feature. (Hint hint!)

9. multiple wall rings, althoug it seems a little bugged at the moment
This I gotta disagree with, I think the castle layouts have taken a turn for the worse. RTW had the best wall mechanics IMO, in that it had capturable towers that automatically shot at anything in range without the need for some lame unit to be in "proximity" to activate them. MTW was the pinnacle though in terms of different style castle layouts, including the interlocking concentric and non-interlocking concentric. We have interlocking concentric in M2TW, but my all time favorite is definitely the non-interlocking concentric. I strongly suspect that the M2TW engine and code just couldn't handle the non-interlocking concentric layouts, so they forced it to what we have right now. All you have to do is get all your infantry on the walls, and you have a clear shot to run all the way back to the inner wall ring, bypassing the other 1-2 gates in your road. What's the fun or challenge in that?

In terms of features (not taking into account bugs), I think this and the lack of dismounting really put a sour taste in my mouth for M2TW. It's lessening over time and as I said before, I shelved the game over a month ago waiting for this next upcoming patch. Hopefully the game will be in a better state and I'll be able to honestly enjoy it then... I really really want to like this game.

The other thing I'll add that's not really a "better than the other games" because it's always been well done is the music. Each TW game to date has had it's own unique flavor and feel, and they've all been outstanding. I'm sure this trend will continue.