Just some brainstorming: it would be pretty nifty if you could use that feature, combine it with scripts and have lower-end soldiers improve their war gear through loot.
Just some brainstorming: it would be pretty nifty if you could use that feature, combine it with scripts and have lower-end soldiers improve their war gear through loot.
What? Entire units. As far as I am aware armies did not equip themselves with the spoils of war, individuals might perhaps take a sword or belt, but I doubt that units would scout the battle for better armour. Besides, any armour they did pick up off a dead enemy would most likely have some rather large holes in it - such is war.Originally Posted by Fenring
Foot
EBII Mod Leader
Hayasdan Faction Co-ordinator
Hannibal did make his Africans and Spaniards to collect the chainmails of the dead Romans. ;)
But I think its too difficult to do that.
I would love to see, but dont know if this is possible with M2TW ti see a Macedonian phalanx where different phalangites have different helmets (Thracian, Chalkidian, Thracian with facemask, etc) just like in the movie Alexander.
Now that we are going to do. Different helmets, different shields, different armour, different faces. No worries there.Originally Posted by Eduorius
Foot
EBII Mod Leader
Hayasdan Faction Co-ordinator
Originally Posted by Foot
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«Iustitia est constans et perpetua voluntas ius suum cuique tribuendi. Iuris praecepta sunt haec: honeste vivere alterum non laedere, suum cuique tribuere.»
Re-writing history, one turn at a time, with:
What I think would be even better is the use of blacksmiths for a similiar purpose. For example the Polybius Reform actually seems to do very little to change the composition of the Roman army it is actually just a different skin with slightly upgraded attack and defense ... and I hate that I have to lose my veteran units for that upgrade (sorry I get really attached to units ... every bit as much as favorite generals) ... so now we could do that upgrade through 'technology' of the blacksmith ... maybe make the particular blacksmith available through a script to keep in a certain time frame.
We are unsure how we will do the reforms just yet, but that certainly is an option, but that would mean that the blacksmith upgrades would be restricted to one faction (the romans) only, which is certainly not what we want. There may of course be other triggers that have the same effect, we just don't know at this point.Originally Posted by dutch81
Foot
EBII Mod Leader
Hayasdan Faction Co-ordinator
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