thanks, I'm a fast learner ^^ I was completely new to this when I set out, I already feel like a veteran marine now, having waded through all sorts of CTDs lol. Surprisingly, it has all come out alright so far, I've managed to work through everything through sheer persistence.
The sub_faction idea is good... of course its sorta a shame that their children wont carry on their name. The epithet idea is also good, but I'm concerned about the override. If the name gets overridden but the trait still carries on to their children, then I'll be okay with it. But if the name is overridden and the children no longer receive the family name, then that solution wont work.
*edit* oh yeah that and the hardcap on hidden traits. I might have to use all 50 or 60 of them.
As for what I'm working on? I grabbed the campaign submod for Battles of Asia and am trying to build on it, more for the experience than anything else. The camp map is decent, the units and buildings work well, its just the factions are bare to start; only a faction leader for each. If you know about samurai families then you probably know that the vast majority of their retainers carried different names, and entire generations would serve the same lord. Thus it would be nice to get these varying surnames to work ^^;
Thanks again
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