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  1. #11
    Sassem Member Sassem's Avatar
    Join Date
    May 2007
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    in the land of FIGHTING WINDMILLS
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    Default Re: Setting reforms to your preference

    ALWAYS BACKUP the original stuff

    Spoiler Alert, click show to read: 
    Code:
     
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; Imperial trigger
    declare_counter Romani
    declare_counter AugustanReformatorCounter
    monitor_event SettlementTurnStart BuildingExists = gov2
    and FactionType seleucid
    and I_CompareCounter Romanii_Reform = 2
    inc_counter Romani 1
    end_monitor
    monitor_event FactionTurnEnd FactionType seleucid
    and I_CompareCounter Romani > 54
    and I_TurnNumber > 1
    and I_NumberOfSettlements seleucid > 60
    ;and BattlesFought > 200
    and I_CompareCounter Romanii_Reform = 2
    ;and I_CompareCounter AugustanReformatorCounter = 1
     set_counter Romanii_Reform 3
    end_monitor
    monitor_event CharacterTurnStart Trait Augustus > 1
     set_counter AugustanReformatorCounter 1
    end_monitor
    monitor_event FactionTurnEnd FactionType seleucid
     set_counter Romani 0
    end_monitor


    This is how i did it you don't have to wait for the traits because of the ; in front of the and I_CompareCounter AugustanReformatorCounter = 1

    I only chanced the stuff showed in red maybe you like this better than too wait or chance the traits for the general
    Last edited by Sassem; 08-15-2007 at 15:19.

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