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  1. #1
    Member Member kambiz's Avatar
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    Default Re: Europa Barbarorum FAQ

    Thank you soooo mutch EB team for many quick responses to my Questions !!!
    Quote Originally Posted by Ice
    you can always use the "give_trait" command to fulfill the reforms.
    Thanks Ice ,but I think this command doesn't work in EB :
    Quote Originally Posted by I Am Herenow
    That's not a spelling error, it's in Latin! And yes, "arrogans" does mean "arrogant".
    It's strange that only this triat is in Latin ;)

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  2. #2
    The Usual Member Ice's Avatar
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    Default Re: Europa Barbarorum FAQ

    Quote Originally Posted by kambiz
    Thanks Ice ,but I think this command doesn't work in EB
    It works, you just have to know how to format the character's name correctly.



  3. #3
    Member Member kambiz's Avatar
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    Default Re: Europa Barbarorum FAQ

    Thanks Ice for your help ,But fortunately I don't need it anymore because MarcusAureliusAntoninus helped me to set the conditions needed for Imperial reform :)

    However a new problem raised. After the death of previous faction leader ,My character become the first emperor of my Imperial Rome and got "Agustus" trait (Which is good indeed) ,But on the other hand ,No new units ,or it's better to say ,no sign of Imperial units !!! My barracks still have old Marian units even after upgrading them (Though the higher MICs of course show the old marians units ,But still upgraded them in vain hope that it is just an error ,But to no avail) :P How can I solve this one???

    ~Help~
    Last edited by kambiz; 08-16-2007 at 23:24.

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  4. #4
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Europa Barbarorum FAQ

    Quote Originally Posted by kambiz
    Thanks Ice for your help ,But fortunately I don't need it anymore because MarcusAureliusAntoninus helped me to set the conditions needed for Imperial reform :)

    However a new problem raised. After the death of previous faction leader ,My character become the first emperor of my Imperial Rome and got "Agustus" trait (Which is good indeed) ,But on the other hand ,No new units ,or it's better to say ,no sign of Imperial units !!! My barracks still have old Marian units even after upgrading them (Though the higher MICs of course show the old marians units ,But still upgraded them in vain hope that it is just an error ,But to no avail) :P How can I solve this one???

    ~Help~
    The script is active and you haven't renamed your cities?
    Are all the other requirements met, like date and battles and such?


  5. #5
    Member Member kambiz's Avatar
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    Unhappy Re: Europa Barbarorum FAQ

    Quote Originally Posted by MarcusAureliusAntoninus
    The script is active
    Yes ,I always make sure it's been activated ,So yes I did
    Quote Originally Posted by MarcusAureliusAntoninus
    you haven't renamed your cities?
    Of course not ,How can I do that?
    Quote Originally Posted by MarcusAureliusAntoninus
    Are all the other requirements met, like date and battles and such?
    Well ,As you aware ,I had to change "export_descr_character_traits.txt" ,So the character requirements for imperial refrom became :"Command > 3 & has trait of "Sharp/Charismatic/Vigorous" (And nothing more) And I changed it according to the instructions you gave me in another thread. Here is the changed code
    Code:
    ;------------------------------------------
    Trigger General_Becomes_Highly_Ambitious
        WhenToTest CharacterTurnEnd
    
        Condition FactionType seleucid
              and Trait ICERating > 7
              and Trait MarianControl > 0
              and Trait Augustus < 1
              and Trait AugustusControl < 1
              and Attribute Command > 2
    
        Affects Augustus  1  Chance  100
        
    ;------------------------------------------
    I aslo changed "EBBS_SCRIPT.txt" because I wanted to change the year from 125 to earlier than 130 ,So I changed it from 399 to 370. These two were only changes I implemented.

    But I think these are irrelevant because According to your explanation for imperial reform here in this thread
    Quote Originally Posted by Part of the Augustian reform explanations
    If these conditions are met, the general will receive a trait telling he wants to seize power. Make him the Faction Heir and as soon as he becomes the leader the reforms will happen.
    My character did get "Highly Ambitious" trait(The same so called "wants to seize power" trait) and after the faction leader died ,He became "Augustus" (He got "Agustus" trait which explains this guy has become emperor and put an end to the republic era).

    The problem is ,this part of imperial refrom which gives faction leader Augustus trait happens ,But it doesn't give me new units belong to this reform (Units are more important than just a trait)

    It's really confusing and I don't why the refrom trigger doesn't fully work
    Last edited by kambiz; 08-17-2007 at 13:40.

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  6. #6
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Europa Barbarorum FAQ

    Maybe you are missing something like battle number (or is battle number commented out in 081av2?). Maybe if you comment out all requirements of the Imperial Reforms except the date and the Avgvstvs requirement.


  7. #7
    EB Traitor Member BozosLiveHere's Avatar
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    Default Re: Europa Barbarorum FAQ

    I'm pretty sure that BattlesFought isn't working and was commented out a long time ago.

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