
Originally Posted by
MarcusAureliusAntoninus
The script is active
Yes ,I always make sure it's been activated ,So yes I did

Originally Posted by
MarcusAureliusAntoninus
you haven't renamed your cities?
Of course not ,How can I do that?

Originally Posted by
MarcusAureliusAntoninus
Are all the other requirements met, like date and battles and such?
Well ,As you aware ,I had to change "export_descr_character_traits.txt" ,So the character requirements for imperial refrom became :"Command > 3 & has trait of "Sharp/Charismatic/Vigorous" (And nothing more) And I changed it according to the instructions you gave me in another thread. Here is the changed code
Code:
;------------------------------------------
Trigger General_Becomes_Highly_Ambitious
WhenToTest CharacterTurnEnd
Condition FactionType seleucid
and Trait ICERating > 7
and Trait MarianControl > 0
and Trait Augustus < 1
and Trait AugustusControl < 1
and Attribute Command > 2
Affects Augustus 1 Chance 100
;------------------------------------------
I aslo changed "EBBS_SCRIPT.txt" because I wanted to change the year from 125 to earlier than 130 ,So I changed it from 399 to 370. These two were only changes I implemented.
But I think these are irrelevant because According to your explanation for imperial reform here in this thread

Originally Posted by
Part of the Augustian reform explanations
If these conditions are met, the general will receive a trait telling he wants to seize power. Make him the Faction Heir and as soon as he becomes the leader the reforms will happen.
My character did get "Highly Ambitious" trait(The same so called "wants to seize power" trait) and after the faction leader died ,He became "Augustus" (He got "Agustus" trait which explains this guy has become emperor and put an end to the republic era).
The problem is ,this part of imperial refrom which gives faction leader Augustus trait happens ,But it doesn't give me new units belong to this reform (Units are more important than just a trait)
It's really confusing and I don't why the refrom trigger doesn't fully work
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