I mean "Faction Heir" is a trait and it is unique ,That means only one character in each turn can be faction heir and it's not possible to have two or more faction heir at once. So if for example you set in the conditions the character should to be Only "Faction heir" ,then only one character can get "Highly ambitious" trait (The same so called "He wants to seize power trait")Originally Posted by MarcusAureliusAntoninus
But this is a game anyway and it's long and slow one(And EB is even more slowOriginally Posted by MarcusAureliusAntoninus
) So as I said majority (If not all) of those who begin a romani campaign want the reforms to happen on time or at least not by chance (I bet on it )
And as The Stranger mentionedThat's tight mate. MarcusAureliusAntoninu believe me playing about 400 turns is not easy ,I personally never played a campaign as long as half my current romani campaignOriginally Posted by The Stranger
Please consider your poor players situation as well.
BTW ,
I used the code you gave me and also because I lost my last save game ,I did modify "EBBS_SCRIPT.txt" file and lowered the turns needed for reform from 399 to 370 (Because my last savegame was in 135BC).
Anyway ,My character got "Highly ambitious" trait (Which I think is the same "Sieze power" trait) and I made him "Faction heir". After few turns my facion leader died (127BC) ,And My character become new factions leader. And although he got "Agustus" trait thus became an empror ,But I didn't get any new unitsand "Imperial refom military era" building is not in any of my settlemets (The same buildings who explain about the new military refroms like "Polybian and Marian era military ferom" buildings) !
What happened? is somethings wrong? ... If you want ,I can upload the savegame files for you.
Please Help me MarcusAureliusAntoninusDon't let Rome's enemies to grin on her !
Thanks
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