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  1. #1
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Setting reforms to your preference

    Quote Originally Posted by helenos aiakides
    I once got the trait reformator way before the marian or even the scipio reforms were due. Can more than one general have it
    The reformator trait is not bound to a certain time. It can appear at any moment in the game, as long as you have a general who meets the prerequisites. More than one general can have it, too. You only need it for the Marian reforms.
    Last edited by Ludens; 08-30-2007 at 17:42.
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  2. #2

    Default Re: Setting reforms to your preference

    I would have advised to not comment out (place the ;) for the Augustus part, so that you don't have a lack of emperor. But if you have a highly ambitious guy, he should become Augustus when he becomes faction leader. From then on, the faction heirs will get the Caesar title, even if you commented out the requirement for the reform and you will have a working dynasty, I think.
    hello guys, i am a member of twcenter and when i couldn´t reach the imperial reform i begin to read the foruns and then i read a post thats was a quote from this foruns, i try your foruns, it help me alot with this problem and with the help of MarcusAureliusAntoninus i have now the reform and imperor.
    But now my first augustos died and my cesar (heir) is the new faction leader,but he don´t have the augustos trait and the new heir has no cesar trait,is this normal or lineage is broken is.

    thanks for all the help

  3. #3
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Setting reforms to your preference

    Only the first emporer will be 'Augustus'. All emporers from then on will just have the title of 'Caesar', as it was historically.

    IIRC, the whole emporer name change thing will be dropped in the next release. This is because Gaivs Julivs Caesar an Gaivs Octavianvs Caesar Avgvstvs, which the names come from, won't be your destroyer of the Republic and first Emporer. The names don't make sense in your own version of an alternate history.


  4. #4

    Default Re: Setting reforms to your preference

    thanks for the reply, MarcusAureliusAntoninus.

    is good to now that all are ok.

  5. #5

    Default Re: Setting reforms to your preference

    is it possible to rewrite the script for the roman reform to unconditional and only be trigger by year or turn ?

  6. #6

    Default Re: Setting reforms to your preference

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; Imperial trigger

    declare_counter Romani
    declare_counter AugustanReformatorCounter

    monitor_event SettlementTurnStart BuildingExists = gov2
    and FactionType seleucid
    and I_CompareCounter Romanii_Reform = 2

    inc_counter Romani 1

    end_monitor

    monitor_event FactionTurnEnd FactionType seleucid
    and I_CompareCounter Romani > 30
    and I_TurnNumber > 288
    and I_NumberOfSettlements seleucid > 65
    ;and BattlesFought > 100
    and I_CompareCounter Romanii_Reform = 2
    and I_CompareCounter AugustanReformatorCounter = 1

    set_counter Romanii_Reform 3

    ;Unconditional Reforms
    monitor_event FactionTurnEnd FactionType seleucid
    and I_CompareCounter Romanii_Reform = 2
    and I_TurnNumber > 600
    and I_CompareCounter AugustanReformatorCounter = 1

    set_counter Romanii_Reform 3
    terminate_monitor

    end_monitor

    end_monitor

    monitor_event CharacterTurnStart Trait Augustus > 1

    set_counter AugustanReformatorCounter 1

    end_monitor

    monitor_event FactionTurnEnd FactionType seleucid
    set_counter Romani 0
    end_monitor



    this is the script that i use for the imperial reform

    in red is the alteration

    on the year 150 bc(600/4=150) and if exist any general with the trait augusto .

    for the other reforns the principle is the same

    attention that this is only for the reform, to have the imperor you have to give some traits manually because there are some that are broken, but for that you can read the post on top that are all there
    Last edited by koba; 09-28-2007 at 15:45.

  7. #7

    Default Re: Setting reforms to your preference

    hey can someone just send me a file of the script where it like makes eliminates all the reform turn thingys, basically the requirements stay but the turn things are removed, like it has to be 240 bce or whatever, i read the front and i tried doing that and it dint work and i have no clue what anything else means

  8. #8

    Default Re: Setting reforms to your preference

    I am switching the Imperial trigger text as has been shown here but I am still not getting the Imperial Reform. Essentially, I am just switching the text a bit so that I can get the imperial reform after my first turn. My question is: Do I have to change any text under the marian and polybian triggers also or am I just doing something wrong in the Imperial trigger? And if so could someone show me the text changes required to make the Imperial reforms happen right at the beginning of the game, after my first turn?

  9. #9
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Setting reforms to your preference

    ; Check Conditions
    monitor_event FactionTurnEnd FactionType seleucid
    and I_CompareCounter Romanii_Reform = 0
    and I_TurnNumber > 120

    ; Unconditional Reforms afther 210BC
    if I_TurnNumber > 248
    set_counter Romanii_Reform 1
    terminate_monitor
    The part that you need to change to get the reforms early unconditionally is in bold.

    Since there are four turns per year, turn 248 is 62 years in, 210BC. If you want to get the reforms in your year, put the number 52 or lower in the spot that says 248.


  10. #10
    Member Member Hidden's Avatar
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    Default Re: Setting reforms to your preference

    Can you use the "give_trait cheat" to get the requirements for the marian and augustan reforms e.g.
    Character that is:
    Sharp/Charismatic/Vigorous- "give_trait |Name| ?"
    Popularis- "give_trait |Name| ?"
    Consul/Ex-consul- "give_trait |Name| Consul 1?"
    Has 2 influence and command
    What do you type in on the console to get these?

  11. #11

    Default Re: Setting reforms to your preference

    I have a question concerning changing the imperial/Augustan reform. I know how to change everything to make it happen earlier, thanks to this thread, but i'm not sure whether this "-Have at least 45 type2 settlements" will have any affect at all. I currently change it so that the possibility of it occuring happens once I have 35 settlements, but i'm not sure how to edit that type2 settlement part.

    Will that affect it in any ways, or can I ignore it? If it does affect it, how do I remove it? Do I just comment it out?

    Ty for your response =D

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