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  1. #1
    She pushed me ... Member Arkatreides's Avatar
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    Default The EB:Collectible Unit Card Project

    You are in the heat of a battle and cannot remember the difference between your Dorkim Lubim-Ponnim Mesoorianim and your Dorkim Lubim-Ponnim Mookdamim?

    You are lying in bed trying to plan the battles ahead but with not access to your beloved unit stats?

    Your girlfriend/wife/mother has thrown you off the computer but you need your daily fix of EB?

    Fear not because the EB:Collectible Unit Card Project is here! Every single unit in the game will be (eventually) created as a collectible card!

    I chose the dimension of each card to be 3.5x2.5 inches. The reason for this is that that's the format of most trading/collectible card games (Magic, Pokemon, Star Wars, LotR etc.) out there and thus they will fit into standard trading card sleeves. The best thing to do is to print them out, cut them to the right size and then insert them into the sleeves with a spare common to add strength to the card and you have your own nice set of EB:TCG

    Card Fronts (Image and Stats) will be collected in this post, Card Backs (Recruitment Zones) will be collected in post #3 below

    The anatomy of a card



    1: Unit name (native) followed by English name.

    2: MIC level required

    3: Reform (if applicable)

    4:Number of men (x2 from the EDU - i.e. correct for Large setting)
    + Number of officers
    Drop of Blood: Hitpoints (if not 1)
    If there is an 'R' underneath that means this unit appears in regional MICs of one or more other factions.

    5: Upkeep (recruitment cost is 4 times this value, give or take rounding errors)

    6: Attack values

    Primary weapon - Attack value - Lethality (Lethality replaced by ammo for ranged attacks (where Lethality is 1))
    Charge bonus (if applicable)
    Any other modifier (like AP/Phalanx/Range)

    Underneath the same for Secondary weapon (if applicable)

    7: Defence stats, including collision mass for infantry units

    8: Morale, (>> = Impetuous)

    9: Icons for special abilities:
    Heart = Good Stamina
    Triangle = Wedge
    Circular arrows = Cantabrian Circle
    Tree = Improved Hiding in Forest
    Grass = Hiding in Long Grass
    Skull = Freighten (either I for Infantry or C for Cavalry)
    Flag = Command
    T = Testudo

    10: Short Description


    NOTE: THE FACTION SHIELD ONLY REFERS TO FACTIONS THAT CAN RECRUIT THE UNIT IN A FACTIONAL (i.e. NOT REGIONAL) MIC

    ROMAN (mostly complete)

    SPQR


    'BARBARIAN'

    THE COMPLETE CELTIC (Casse/Aedui/Arverni) LINEUP (100% complete):


    GETAI (100% complete):


    LUSOTANNAN(essentially complete - only missing ones are those that are shared with either Celtic or Carthage):


    SWEBOZ (100% complete):



    AFRICAN

    Carthaginian Units (100% complete):


    Sabean Units (100% complete):


    ALTERNATIVE IMAGE CARDS FOR COMMON CARTHAGE AND LUSOTANNAN UNITS:


    HELLENIC
    THE COMPLETE WESTERN GREEK LINEUP (100% complete):



    THE COMPLETE EASTERN GREEK LINEUP (100% complete):



    ALTERNATIVE IMAGE CARDS FOR COMMON WESTERN AND EASTERN GREEK UNITS:



    EASTERN
    THE COMPLETE EASTERN LINEUP (100% complete):


    Steppe/Nomadic (100% complete):



    Here the 'N' refers to Nomadic MICs (Camps) and the 'P' to Pastoral MICs (Settlements) . Units with orange dots are noble cavalry from the Elite Herds (Herds and Courts) and can be recruited under both nomadism or pastoralism. Check this image for a more detailed explanation of what the different MICs mean:https://img474.imageshack.us/my.php?image=nomad7fp.jpg

    Regional Units (100% complete):
    These are units that don't appear in any faction's factional MIC but ONLY in regional MICs.







    Please let me know if you spot any typos on the cards - there are hundreds of them and all done by hand, errors do happen!

    Known typos:
    Camillian Equites: wrong English name
    Ordmhornaghta: 60 men, not 120
    Pictones: 40 men
    Last edited by Arkatreides; 06-05-2007 at 16:19.


    We can clone a sheep but we cannot clone a single photon.

  2. #2

    Post Re: Trading card style unit cards for offline use

    Hi Arkatreides,
    For some strange reason it wont let me see them, it tells me I have to log in, do you have to register on the site, and if so, how do you do it? Thanks!
    Dawn is nature's way of telling you to go back to bed

  3. #3
    She pushed me ... Member Arkatreides's Avatar
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    Default Recruitment maps

    Recruitment maps (designed to go on the back of the cards) are here!

    The areas in green represent the areas where every faction whose symbol is listed can recruit the unit, areas in red represent regions where only some (usually only those for whom the unit is a factional unit, but it does vary a little) can recruit the units.

    They are not in any particular order right now (though the first few are sort of alphabetic). Once they are all complete I will re-upload them in alphabetic (or whatever is more useful) order.

    I also want to thank LorDBulA for making these maps so much easier to create!

    COMPLETE HELLENIC:

    Spoiler Alert, click show to read: 









    COMPLETE EASTERN AND STEPPE:

    Spoiler Alert, click show to read: 










    OLDER CARDS - for completeness only
    Spoiler Alert, click show to read: 





















    Here is another treat for you - government maps for the factions (green = homeland, yellow=expansion, grey=other). 99% of the credit for these goes to LorDBulA, so thank him, not me!

    These cards are designed to go on the back of the general unit cards once those are done btw.
    Spoiler Alert, click show to read: 





    Last edited by Arkatreides; 06-04-2007 at 10:24.


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  4. #4
    Resident Pessimist Member Dooz's Avatar
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    Default Re: Trading card style unit cards for offline use

    Oo, these are awesome! The only problem would be that a lot of the stats are liable to change as the mod progresses, at least until a final release. So don't go crazy and get 'em all just yet! But they look really cool nonetheless, good job.

    It does seem like there can be something added, I just can't think of what. It's pretty late, head not on straight. I'll get back to you.

  5. #5

    Post Re: Trading card style unit cards for offline use

    Quote Originally Posted by Arkatreides
    Sorry, that was my fault, I uploaded it to the wrong place - doh!
    Thanks!
    Dawn is nature's way of telling you to go back to bed

  6. #6
    Sage of Bread Member Rilder's Avatar
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    Default Re: Trading card style unit cards for offline use

    Now to add a pokemon like catch-phrase....

    "Gotta 'cruit them all!"

  7. #7
    Member Member Kugutsu's Avatar
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    Default Re: Trading card style unit cards for offline use

    These are awsome! I will definately dl these and keep them on my PC for reference if nothing else!
    3 things which I would love to see included:
    - A list of who can recruit them
    - secondary weapon for all units. I notice you have the stats for cavalry, it would be cool to know what damage other units do with their swords too (like hoplites) edit: my bad, you have done this already for most of them. I guess hoplites dont have swords...
    - A short description/history. Of course there probably isnt the space for this on the card...

    Either way, these are a really good idea. Well done Arkatreides!
    Last edited by Kugutsu; 03-04-2007 at 12:02.

  8. #8
    aka Artaserse (the Lone Borg) Member Obelics's Avatar
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    Default Re: Trading card style unit cards for offline use

    this is a definitively good idea, i like it! im not sure what are those numbers under the image on the right? for example 768 for tessalian cavalry? if they are the costs, id like to have shown even the upkeep, since the real pain are not the recruitement costs, but the upkeep costs. Also are you sure Tessalian cavalry have AP for the spear, wasn't it for the sword?. Last question, when can i check myself those stats, since im able to do it for other mods, but i can't find it for EB.

    Eagerly waiting for the next faction cards (Id like a non oplite faction this time)

    salut!

    EDIT: i dont think the EB work in progress stats are a problem, cause if you keep this saved on your HD in Photoshop native format, you can always go and easilly modify and update it.

  9. #9
    She pushed me ... Member Arkatreides's Avatar
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    Default Re: Trading card style unit cards for offline use

    Quote Originally Posted by Kugutsu
    - A list of who can recruit them
    I tried this in a first instance (took all the faction shields and put them as little icons on the cards) but then when I looked at a unit like the Hoplitai Haploi (which can pretty much be recruited by every single faction) this quickly became overkill.

    So the plan now is to have the faction shield as a background on the right hand side of the card (all of these here are Macedonian units) and leave it blank for those units that can be recruited by everyone (or almost).


    As for the short description, I thought about that - as long as it is only a line or two it is fine (it can fit right under the stats) but I didn't manage to come up with anything good/catchy/relevant. Will see though


    We can clone a sheep but we cannot clone a single photon.

  10. #10
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: Unit cards with stats for offline use

    Thraikoi Prod. has an error 9+12=21, not 22.

  11. #11
    She pushed me ... Member Arkatreides's Avatar
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    Default Re: Unit cards with stats for offline use

    Quote Originally Posted by Moros
    Thraikoi Prod. has an error 9+12=21, not 22.
    *hides his PhD in maths* Indeed

    It's fixed now - together with two bonus units.
    Last edited by Arkatreides; 03-06-2007 at 19:10.


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  12. #12
    She pushed me ... Member Arkatreides's Avatar
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    Default Re: Trading card style unit cards for offline use

    Corrected and extended Aedui set:



    Next up: Sweboz


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  13. #13

    Default Re: Trading card style unit cards for offline use

    Could you upload everything in a rar archive when they are all finished in order to download and print them all at once. Thanks

  14. #14

    Default Re: Trading card style unit cards for offline use

    EB could probably host a .rar for it once it's done. Not 100% sure, but I think it could probably work.

  15. #15
    Ranting madman of the .org Senior Member Fly Shoot Champion, Helicopter Champion, Pedestrian Killer Champion, Sharpshooter Champion, NFS Underground Champion Rhyfelwyr's Avatar
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    Default Re: Trading card style unit cards for offline use

    These are fantastic, makes the standard RTW Strategy Guide look like a pile of crap!

    I can just see EB trading cards appearing in newsagents now, £2.50 for a pack of ten. You could include armour upgrades, eg. Light Chain Mail, +2 armour to units with scale mail armour. Then once everyone gets bored with the original cards, you can bring out a new set, say an Indian factions expansion!
    At the end of the day politics is just trash compared to the Gospel.

  16. #16
    She pushed me ... Member Arkatreides's Avatar
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    Default Re: Trading card style unit cards for offline use

    LOL @ Caledonian Rhyfelwyr! Got to make sure that those MIC 5 units are ultra-rare so that you have to buy at least 297 packs in order to get one and get about a thousand Hoplitai Haploi in the process!



    Anyway, here is the first Nomadic set:



    Not sure what to do about the MIC levels though - maybe someone who played the nomadic factions for a while can give me some advise on what the like to see - maybe an indication of whether it is a Nomadic or Pastoral unit and which level of camp/court/settlement/herd it comes from?


    We can clone a sheep but we cannot clone a single photon.

  17. #17
    She pushed me ... Member Arkatreides's Avatar
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    Default Re: Trading card style unit cards for offline use

    A couple more Steppe units



    and Carthage redone and extended:

    Last edited by Arkatreides; 03-18-2007 at 20:35.


    We can clone a sheep but we cannot clone a single photon.

  18. #18
    EBII Mapper and Animator Member -Praetor-'s Avatar
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    Default Re: The EB:Collectible Unit Card Project

    There`s a mistake with the Hoplite unit, in the Western Greek zone:

    https://img182.imageshack.us/my.php?image=wg2zs3.jpg

    That unit may be trained by Makedonia, Epeiros and KH, but they have only got the KH banner in the backgroud.

    Other than that, it`s a great and useful work!!!

    Cheers!

  19. #19
    She pushed me ... Member Arkatreides's Avatar
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    Default Re: The EB:Collectible Unit Card Project

    Quote Originally Posted by k_raso
    There`s a mistake with the Hoplite unit, in the Western Greek zone:

    https://img182.imageshack.us/my.php?image=wg2zs3.jpg

    That unit may be trained by Makedonia, Epeiros and KH, but they have only got the KH banner in the backgroud.

    Other than that, it`s a great and useful work!!!

    Cheers!
    You are correct, but not in a native/factional MIC. It only appears as a factional unit for KH, for Epeiros and Makedonia it is a regional unit (as indicated by the 'R' in the lower left corner). Since it is impossible to list every faction that can recruit regional units (Hoplitai are recruitable by every single faction), this is the system I settled on.


    We can clone a sheep but we cannot clone a single photon.

  20. #20
    EBII Mapper and Animator Member -Praetor-'s Avatar
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    Default Re: The EB:Collectible Unit Card Project

    Oh, ok, my bad.

    Cheers!

  21. #21

    Default Re: Trading card style unit cards for offline use

    Hi guys, I was just browsing through these and I noticed that the western greek Successor Medium Cavalry (Prodromoi) have a useless secondary weapon. The lance is better (according to what is on the card in ALL cases).

    the kill probability for the lance is some_constant_that_depends_on_enemy_defence*.4*1.1^(3)= 0.5324*the_constant

    for the sword, the kill probability is the_constant*0.1*1.1^(9)= 0.236*the_constant.

    In other words, the lance is more than twice as deadly as the sword even without the charge bonus and the only situation one might be interested in using the sword would be if your objective was not to kill the enemy but rather to knock him down. At this, the sword excels, but personally, I would rather my enemies not get up again when I knock them down...maybe thats just me though :)

    The formula above are documented by Puzz 3D among others.

    The cards are beautiful though, and I love that you include hidden variable that aren't on the generic unit cards. I wish we could do that for Fourth Age. Balancing units so the stats on the generic unit card represent the unit accurately takes away from our options considerably.

    Good luck with your mod.

  22. #22
    She pushed me ... Member Arkatreides's Avatar
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    Default Re: Trading card style unit cards for offline use

    Here are (most of) the Lusitannan cards as requested:



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  23. #23
    She pushed me ... Member Arkatreides's Avatar
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    Default Re: Trading card style unit cards for offline use

    Eastern Units updated:



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  24. #24

    Default Re: Trading card style unit cards for offline use

    Absolutely incredible thread. A lot of hard work and it shows. Outstanding. Really helps a noob like me. Thank you very much!!!!!!

  25. #25
    She pushed me ... Member Arkatreides's Avatar
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    Default Re: Trading card style unit cards for offline use

    African units updated - check the first post.
    Last edited by Arkatreides; 05-06-2007 at 13:49.


    We can clone a sheep but we cannot clone a single photon.

  26. #26
    Member Member Birka Viking's Avatar
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    Wink Re: Trading card style unit cards for offline use

    Realy great work Arka..........

  27. #27
    Member Member mAIOR's Avatar
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    Default Re: Trading card style unit cards for offline use

    Hey. You say you have Nomadic cards all set up but, you're lacking Saka Catraphacts and armored hoplites... Great work tough.

    Cheers...

  28. #28
    She pushed me ... Member Arkatreides's Avatar
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    Default Re: Trading card style unit cards for offline use

    Quote Originally Posted by mAIOR
    Hey. You say you have Nomadic cards all set up but, you're lacking Saka Catraphacts and armored hoplites... Great work tough.

    Cheers...
    The Saka Cataphracts are the general's unit and as such are not included (yet).

    The armored hoplites are a regional-only unit. All regional-only units will be done last. This is mainly because I can identify them by a process of elimination once all the factional units are done.


    We can clone a sheep but we cannot clone a single photon.

  29. #29
    She pushed me ... Member Arkatreides's Avatar
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    Default Re: Trading card style unit cards for offline use

    Quote Originally Posted by Arkatreides
    The Saka Cataphracts are the general's unit and as such are not included (yet).

    The armored hoplites are a regional-only unit. All regional-only units will be done last. This is mainly because I can identify them by a process of elimination once all the factional units are done.
    Here is the whole set of regional-only units!



    We can clone a sheep but we cannot clone a single photon.

  30. #30
    She pushed me ... Member Arkatreides's Avatar
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    Default Re: Trading card style unit cards for offline use

    Sweboz updated on the front page.


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