or they could be put in a EB website too, id like it.
or they could be put in a EB website too, id like it.
I have come up against a small (possible) issue.
There currently are the following settings for spear units
-standard (no modifier in 'stat_xxx_attr')
-with the 'spear' modifier
-with the 'spear' and 'long_pike' modifier
The way I have done it now is that standard spearmen just have the 'Spear' label in their attack stats.
Units with the 'spear' modifier (e.g. the hoplites) have a 'Long Spear' label underneath Spear.
Units with the 'long_pike' modifier (e.g. the phalanx) units have the 'Pike' label in their attack stats. I believe 'long_pike' only occurs if the unit also has the 'phalanx' trait.
However, I just come across some units that are phalanx but only have the 'spear' modifier in 'stat_xxx_attr'. Now ... should these be labelled as Pike units (like the other phalanx units - in which case how do I identify the 'long_pike' ones) OR should they be labelled Spear units with the Long Spear identifier underneath (like the hoplites) plus the phalanx identifier?
Or is there another good way of doing it?
i think you could keep the "phalanx" tag for units that have the phalanx formation ability, and add a "very long spears" tag for units that have the ability, for other units i think there is no need for a tag. Me too think that very long spears only occurs on phalanx abilited units.
I think that "very long spears" could be a sort of icon like that of the stamina and long grass.
But what about "very good stamina units? (very hardy)" I think it should be nice to have 2 hearts for them...
Last edited by Obelics; 03-05-2007 at 16:04.
Hmm, I will look into this. I just did a quick check in the EDU and long_pike can only coexist with the phalanx ability so that is not a problem, maybe the terms spear phalanx and pike phalanx will do the trick.Originally Posted by Obelics
Yes, either that or a differently coloured heart. Similarly for more than 1 hit point I probably also need some sort of icon ... running out of hearts soon here ...
But what about "very good stamina units? (very hardy)" I think it should be nice to have 2 hearts for them...![]()
For units with more than one hitpoint you might use a drop of blood, wouldn't that fit? And maybe a skull for units that cause fear?
Good idea on the drop of blood.Originally Posted by Cadeyrn
The skull I already have, but thanks anyway.
I am currently deciding which faction to do next.
Sweboz! They have some pretty interesting units.
Three things:
1) Absolutely gorgeous work! Love 'em!![]()
2) I've been blowing off working on typos and grammar stuff while working the "larger issues", and now it comes back to haunt me. Gah.![]()
3) There was a major EDU stat upgrade in the Hotfix - so you might want to hold off statting new cards for the next few hours.![]()
"Numidia Delenda Est!"
1) Cheers for the thumbsup!Originally Posted by Kull
2) See it as a way of 'improving' it
3) Back to the drawing board then! You know I won't rest until all of yesterday's cards are fixed![]()
just thinking have you thought to the "fast moving" attribute? It should be nice to have it shown too, it could be a sort of you know that sort of symbol of mercurius, that sandal with 2 eagles near the foot... keep it up the good work!
Well, my game no longer works, so while waiting for a patch for the patch, I updated the cards to v0.81a - see first post for new cards.
Noticeable changes:
Argyraspidai are cheaper![]()
Cavalry stats/cost seems more balanced now - though Hippeis Thessalikoi still has AP missing from secondary weapon - bug?
Hoplitai no longer have Long spears ... clearly a bug when compared to Haploi and or Hypaspists
Last edited by Arkatreides; 03-06-2007 at 14:59.
Great work bro,
I noticed (on the screen) some of them have a bit of dithering around the words from the jpeg format - havent had a chance to print them yet so I dont know how they look when printed as far as resolution
is this the best quality image (hosted jpeg on image shack) - or would it be better to have higher res formats (crisper images) downloadable somewhere???
Since these are still 'work in progress' I reduced the resolution slightly. I can upload them unalterned but the file-size will go up by a factor of 2 to 3 and image shack is already slow enough the way it is. I will look into other options though if there is enough interest for them.Originally Posted by Yunus Dogus
Thraikoi Prod. has an error 9+12=21, not 22.
Originally Posted by Moros
*hides his PhD in maths* Indeed
It's fixed now - together with two bonus units.
Last edited by Arkatreides; 03-06-2007 at 19:10.
Do the iaosatae really have two bullets?
'My intelligence is not just insulted, it's looking for revenge with a gun and no mercy. ' - Frogbeastegg
SERA NIMIS VITA EST CRASTINA VIVE HODIE
The life of tomorrow is too late - live today!
Their range is also listed as lower than that of the javelins chucked by the Milnaht.
The copy&paste monster has struck again, methinks - indeed this is wrongOriginally Posted by Orb
Here are some Carthaginian units while I fix that:
BTW: I am looking for the graphics to carthaginian_infantry_dorkim_leebi_feenikim_meshoorianim ; Dorkim Leebi-Ponnim Mesoorianim - anyone know where that is ... it's not in the Egypt folder but it also does not display as a peasant in game so I am a bit confused about where to find it.
I'm not into that sort of thing, but perhaps:Originally Posted by Arkatreides
merc folder;
a different name (look for the technical name)
- Tellos Athenaios
CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread
“ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.
Let me know if you want some backgrounds for the different culture types. I've got them all as psd file layers. I'm happy to provide you with anything you see in the GUI's or any EB logo layers or whatever. Good work.![]()
That might be nice, at least for the non-faction specific units (like Toxotai). I am still trying to decide to what level I will make individual copies of shared units.Originally Posted by Teleklos Archelaou
One question I have though ... looking through the EDU it sometimes happens that a unit has an exact copy but only with the 'merc' identifier. If you look at the factions that can recruit it it is sometimes also split between the two copies of the unit in the EDU. Example: Thraikioi Prodromoi: The standard unit has 'ownership dacia' while the merc unit has 'ownership macedon, thrace, greek_cities, romans_julii, carthage, numidia, romans_brutii'. On the other hand for Toxotai Kretikoi, both the merc and standard unit have ownership belonging to every faction.
Is there a difference between these two?
Thanks for the thumbsup!
Last edited by Arkatreides; 03-07-2007 at 10:38.
Last edited by Arkatreides; 03-07-2007 at 12:58.
you're the man!
I am wondering whether I should give Cavalry with the primary AP spear attack the attack label 'Lance' instead of 'Spear'.
great update Arkatreide, id like to have the "fast moving" attribute for the ekdromoi (and for other unit that have it) anyway...
waiting for more.
Ah, see there is a problem with that one - I cannot see it from the EDU alone. That means in order to see whether a unit has it or not I need to fire up the game and since I pretty much do all the editing without looking into the game that one isn't easily achievable without having a long list of who has it and who hasn't first.Originally Posted by Obelics
I will probably get it done at some point, but it will take more time then the other stats.
strange, you're right, ive just checked that file and there's no trace... wondering where is it expressed that "fast moving" trait...
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