It's almost impossible to accurately determine these as combat outcome is a chance process, and fatigue will increase during fighting. However, from recent experiences in the EB mod I know that exhausted units incur a considerable penalty for attack and a smaller but still significant one for defense. There also appears to be a morale penalty, but I am not sure if it is big. However, EB has lowered kill-rates and increased morale, so the size of these effects may be different in vanilla.Originally Posted by Biggus Diccus
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