Who knows if there will ever be one, but its always been on my mind since Med first came out. Further, inspired by the topic about which TW game is better (hard to say, for me, depends on my mood), what features of the successors to Shogun should be add to this notional Shogun Total War 2 along with new aspects to the game. Heres some I have been thinking about:
1. Loyalty - a big one concerning the politics of feudal Japan. Sometimes even blood ties weren't thick enough to prevent betrayals. Its been a major thing missing from the old STW since I saw it in MTW1.
2. Diplomacy - the basics of diplomacy really haven't advanced much since STW (though I dont have MTW2, so can comment on it from there), but the options have increased, including trade and vassalage. Nice things to add.
3. Traits and Ancillary characters - they liven up the plain men on the broad and perhaps could even put a few more koku in your pocket or heads in a basket.
Things not to add or change...
1. The battle system of STW1 - unless theres something better, it should be brought into the new game as is
2. The micromanagement of settlements - to be fair, there should be two options, one for those who want to manage every castle town and hamlet and one for those of us who prefer to fight and let the invisible hand do the dirty work.
3. Princesses - not needed
4. No fantasy unites PLEASE! - Geishas and battlefield ninjas are enough. No flaming chickens or Jesuits arqubuseiers please.
Thats all I can think of right now.
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