It doesnt ? Cor blimey, that's even more bent than the odd values.
It doesnt ? Cor blimey, that's even more bent than the odd values.
"Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."
-Church of the Flying Spaghetti Monster
Another question:
What exactly does the 'spear' attribute in stat_pri_attr do for NON-PHALANX units?
I notice that some hoplite units have it, others don't and I am not sure whether it should be there and if yes, what exactly it achieves.
e.g. Hoplitai Haploi, Holpitai and Hypaspistai have it,
Ekdromoi Hoplitai, Massiliotes Hoplitai, Dorkim Lubim-Ponnim Mookdamin do not
Actually, if you think about it, it kind of makes sense. The arrow/bullet/javeliin either hits and kills or, well, does nothing. The engine has no way of modelling a non-kill hit, as in 'javelin stuck in shield' so there really isn't a lot of point in having the lethality reduced ...Originally Posted by Watchman
I've been wondering about the stats of the Sabyn King's Elites. They're supposed the be the meanest and toughest heavy infantry the Sabyn have. You can't even train them as they come exclusively as your generals bodyguards.
Even so in a 1-on-1 fight against the Galatian Kleruchoi they loose slowly but surely. Granted the difference in melee stats is minimal in favor of the Galatians, but still I think it's weird.
Are they (the Galatians) supposed to be better and cheaper than the Sabyn bodyguards and the Lo'hamin Azzilim?
Something else I noticed: Some of the Sweboz units have an '1' for shield when they don't really carry a shield at all (e.g. Merjoz, Bastarnoz Swaiut).
Also the Bastarnoz Swaiut have a very large mass (1.4) - which might or might not be a bug.
While I don't know exactly why they have 1 shield, it could be an abstraction for being better able to dodge missiles when facing the direction it is coming. Some stat guy should be able to tell if it's a bug or not. Unit masses I have no idea about.
Having problems getting EB2 to run? Try these solutions.
================
I do NOT answer PM requests for help with EB. Ask in a new help thread in the tech help forum.
================
I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Stephen Hawking
Bookmarks